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corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris.
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6 changed files with 53 additions and 59 deletions
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@ -86,7 +86,7 @@ public:
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virtual U32 packUpdate(NetConnection*, U32, BitStream*);
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virtual void unpackUpdate(NetConnection*, BitStream*);
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const char* getShapeFileName() const { return mDataBlock->shapeName; }
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const char* getShapeFileName() const { return mDataBlock->mShapeName; }
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void setVisibility(bool flag) { mIs_visible = flag; }
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DECLARE_CONOBJECT(afxStaticShape);
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