corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris.

This commit is contained in:
AzaezelX 2020-12-20 19:01:43 -06:00
parent 52ecd8bb0f
commit 516a05301f
6 changed files with 53 additions and 59 deletions

View file

@ -291,7 +291,7 @@ bool RigidShapeData::preload(bool server, String &errorStr)
if (!collisionDetails.size() || collisionDetails[0] == -1)
{
Con::errorf("RigidShapeData::preload failed: Rigid shapes must define a collision-1 detail");
errorStr = String::ToString("RigidShapeData: Couldn't load shape \"%s\"",shapeName);
errorStr = String::ToString("RigidShapeData: Couldn't load shape \"%s\"", mShapeName);
return false;
}