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corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris.
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6 changed files with 53 additions and 59 deletions
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@ -291,7 +291,7 @@ bool RigidShapeData::preload(bool server, String &errorStr)
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if (!collisionDetails.size() || collisionDetails[0] == -1)
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{
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Con::errorf("RigidShapeData::preload failed: Rigid shapes must define a collision-1 detail");
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errorStr = String::ToString("RigidShapeData: Couldn't load shape \"%s\"",shapeName);
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errorStr = String::ToString("RigidShapeData: Couldn't load shape \"%s\"", mShapeName);
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return false;
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}
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