more console refactor.

This commit is contained in:
Jeff Hutchinson 2021-03-31 21:09:23 -04:00
parent 5e81c021f5
commit 50df52ecfc
15 changed files with 150 additions and 158 deletions

View file

@ -148,55 +148,45 @@ inline const char* EngineMarshallData( U32 value )
/// Marshal data from native into client form stored directly in
/// client function invocation vector.
template< typename T >
inline void EngineMarshallData( const T& arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( const T& arg, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = castConsoleTypeToString( arg );
argc ++;
const char* str = castConsoleTypeToString(arg);;
argv[ argc++ ].setString(str, dStrlen(str));
}
inline void EngineMarshallData( bool arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( bool arg, S32& argc, ConsoleValue *argv )
{
if( arg )
argv[ argc ] = 1;
else
argv[ argc ] = 0;
argc ++;
argv[ argc++ ].setBool(arg);
}
inline void EngineMarshallData( S32 arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( S32 arg, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = arg;
argc ++;
argv[ argc++ ].setInt(arg);
}
inline void EngineMarshallData( U32 arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( U32 arg, S32& argc, ConsoleValue *argv )
{
EngineMarshallData( S32( arg ), argc, argv );
}
inline void EngineMarshallData( F32 arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( F32 arg, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = arg;
argc ++;
argv[ argc++ ].setFloat(arg);
}
inline void EngineMarshallData( const char* arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( const char* arg, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = arg;
argc ++;
argv[ argc++ ].setString(arg, dStrlen(arg));
}
inline void EngineMarshallData( char* arg, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( char* arg, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = arg;
argc ++;
argv[ argc++ ].setString(arg, dStrlen(arg));
}
template< typename T >
inline void EngineMarshallData( T* object, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( T* object, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = object ? object->getId() : 0;
argc ++;
argv[ argc++ ].setInt(object ? object->getId() : 0);
}
template< typename T >
inline void EngineMarshallData( const T* object, S32& argc, ConsoleValueRef *argv )
inline void EngineMarshallData( const T* object, S32& argc, ConsoleValue *argv )
{
argv[ argc ] = object ? object->getId() : 0;
argc ++;
argv[ argc++ ].setInt(object ? object->getId() : 0);
}
/// Unmarshal data from client form to engine form.
@ -216,9 +206,9 @@ struct EngineUnmarshallData
template<>
struct EngineUnmarshallData< S32 >
{
S32 operator()( ConsoleValueRef &ref ) const
S32 operator()( ConsoleValue &ref ) const
{
return (S32)ref;
return (S32)ref.getInt();
}
S32 operator()( const char* str ) const
@ -229,9 +219,9 @@ struct EngineUnmarshallData< S32 >
template<>
struct EngineUnmarshallData< U32 >
{
U32 operator()( ConsoleValueRef &ref ) const
U32 operator()( ConsoleValue &ref ) const
{
return (U32)((S32)ref);
return (U32)ref.getInt();
}
U32 operator()( const char* str ) const
@ -242,9 +232,9 @@ struct EngineUnmarshallData< U32 >
template<>
struct EngineUnmarshallData< F32 >
{
F32 operator()( ConsoleValueRef &ref ) const
F32 operator()( ConsoleValue &ref ) const
{
return (F32)ref;
return (F32)ref.getFloat();
}
F32 operator()( const char* str ) const
@ -255,9 +245,9 @@ struct EngineUnmarshallData< F32 >
template<>
struct EngineUnmarshallData< U8 >
{
U8 operator()( ConsoleValueRef &ref ) const
U8 operator()( ConsoleValue &ref ) const
{
return (U8)((S32)ref);
return (U8)((S32)ref.getInt());
}
U8 operator()( const char* str ) const
@ -268,9 +258,9 @@ struct EngineUnmarshallData< U8 >
template<>
struct EngineUnmarshallData< const char* >
{
const char* operator()( ConsoleValueRef &ref ) const
const char* operator()( ConsoleValue &ref ) const
{
return ref.getStringValue();
return ref.getString();
}
const char* operator()( const char* str ) const
@ -281,9 +271,9 @@ struct EngineUnmarshallData< const char* >
template< typename T >
struct EngineUnmarshallData< T* >
{
T* operator()( ConsoleValueRef &ref ) const
T* operator()( ConsoleValue &ref ) const
{
return dynamic_cast< T* >( Sim::findObject( ref.getStringValue() ) );
return dynamic_cast< T* >( Sim::findObject( ref ) );
}
T* operator()( const char* str ) const
@ -294,17 +284,17 @@ struct EngineUnmarshallData< T* >
template<>
struct EngineUnmarshallData< void >
{
void operator()( ConsoleValueRef& ) const {}
void operator()( ConsoleValue& ) const {}
void operator()( const char* ) const {}
};
template<>
struct EngineUnmarshallData< ConsoleValueRef >
struct EngineUnmarshallData< ConsoleValue >
{
ConsoleValueRef operator()( ConsoleValueRef ref ) const
ConsoleValue operator()( ConsoleValue &ref ) const
{
return ref;
return std::move(ref);
}
};
@ -548,7 +538,7 @@ namespace engineAPI{
static const S32 NUM_ARGS = sizeof...(ArgTs) + startArgc;
template<size_t index, size_t method_offset = 0, typename ...RealArgTs>
static IthArgType<index> getRealArgValue(S32 argc, ConsoleValueRef *argv, const _EngineFunctionDefaultArguments< void(RealArgTs...) >& defaultArgs)
static IthArgType<index> getRealArgValue(S32 argc, ConsoleValue *argv, const _EngineFunctionDefaultArguments< void(RealArgTs...) >& defaultArgs)
{
if((startArgc + index) < argc)
{
@ -559,12 +549,12 @@ namespace engineAPI{
}
template<size_t ...I>
static R dispatchHelper(S32 argc, ConsoleValueRef *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs, Seq<I...>){
static R dispatchHelper(S32 argc, ConsoleValue *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs, Seq<I...>){
return fn(SelfType::getRealArgValue<I>(argc, argv, defaultArgs) ...);
}
template<typename Frame, size_t ...I>
static R dispatchHelper(S32 argc, ConsoleValueRef *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs, Seq<I...>){
static R dispatchHelper(S32 argc, ConsoleValue *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs, Seq<I...>){
return (frame->*fn)(SelfType::getRealArgValue<I,1>(argc, argv, defaultArgs) ...);
}
@ -579,9 +569,9 @@ namespace engineAPI{
}
};
template<> struct MarshallHelpers<ConsoleValueRef> {
template<typename ...ArgTs> static void marshallEach(S32 &argc, ConsoleValueRef *argv, const ArgTs& ...args){}
template<typename H, typename ...Tail> static void marshallEach(S32 &argc, ConsoleValueRef *argv, const H& head, const Tail& ...tail){
template<> struct MarshallHelpers<ConsoleValue> {
template<typename ...ArgTs> static void marshallEach(S32 &argc, ConsoleValue *argv, const ArgTs& ...args){}
template<typename H, typename ...Tail> static void marshallEach(S32 &argc, ConsoleValue *argv, const H& head, const Tail& ...tail){
EngineMarshallData(head, argc, argv);
marshallEach(argc, argv, tail...);
}
@ -604,12 +594,12 @@ public:
template<typename Frame> using MethodType = typename Helper::template MethodType<Frame>;
static const S32 NUM_ARGS = Helper::NUM_ARGS;
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs)
static ReturnType thunk( S32 argc, ConsoleValue *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs)
{
return _EngineConsoleThunkReturnValue( Helper::dispatchHelper(argc, argv, fn, defaultArgs, SeqType()));
}
template< typename Frame >
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs)
static ReturnType thunk( S32 argc, ConsoleValue *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs)
{
return _EngineConsoleThunkReturnValue( Helper::dispatchHelper(argc, argv, fn, frame, defaultArgs, SeqType()));
}
@ -627,12 +617,12 @@ public:
template<typename Frame> using MethodType = typename Helper::template MethodType<Frame>;
static const S32 NUM_ARGS = Helper::NUM_ARGS;
static void thunk( S32 argc, ConsoleValueRef *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs)
static void thunk( S32 argc, ConsoleValue *argv, FunctionType fn, const _EngineFunctionDefaultArguments< void(ArgTs...) >& defaultArgs)
{
Helper::dispatchHelper(argc, argv, fn, defaultArgs, SeqType());
}
template< typename Frame >
static void thunk( S32 argc, ConsoleValueRef *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs)
static void thunk( S32 argc, ConsoleValue *argv, MethodType<Frame> fn, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, ArgTs...) >& defaultArgs)
{
Helper::dispatchHelper(argc, argv, fn, frame, defaultArgs, SeqType());
}
@ -705,7 +695,7 @@ public:
( void* ) &fn ## name, \
0 \
); \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv ) \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, ConsoleValue *argv ) \
{ \
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
argc, argv, &_fn ## name ## impl, _fn ## name ## DefaultArgs \
@ -785,7 +775,7 @@ public:
( void* ) &fn ## className ## _ ## name, \
0 \
); \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, ConsoleValueRef *argv ) \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, ConsoleValue *argv ) \
{ \
_ ## className ## name ## frame frame; \
frame.object = static_cast< className* >( object ); \
@ -842,7 +832,7 @@ public:
( void* ) &fn ## className ## _ ## name, \
0 \
); \
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv )\
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, ConsoleValue *argv )\
{ \
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
argc, argv, &_fn ## className ## name ## impl, _fn ## className ## name ## DefaultArgs \
@ -859,7 +849,7 @@ public:
static inline returnType _fn ## className ## name ## impl args
# define DefineEngineStringlyVariadicFunction(name,returnType,minArgs,maxArgs,usage) \
static inline returnType _fn ## name ## impl (SimObject *, S32 argc, ConsoleValueRef *argv); \
static inline returnType _fn ## name ## impl (SimObject *, S32 argc, ConsoleValue *argv); \
TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## name \
(Vector<const char*>* vec) \
{ \
@ -882,14 +872,14 @@ public:
0 \
); \
ConsoleConstructor cc_##name##_obj(NULL,#name,_fn ## name ## impl,usage,minArgs,maxArgs); \
returnType _fn ## name ## impl(SimObject *, S32 argc, ConsoleValueRef *argv)
returnType _fn ## name ## impl(SimObject *, S32 argc, ConsoleValue *argv)
# define DefineEngineStringlyVariadicMethod(className, name,returnType,minArgs,maxArgs,usage) \
struct _ ## className ## name ## frame \
{ \
typedef className ObjectType; \
className* object; \
inline returnType _exec (S32 argc, ConsoleValueRef* argv) const; \
inline returnType _exec (S32 argc, ConsoleValue* argv) const; \
}; \
TORQUE_API EngineTypeTraits< returnType >::ReturnValueType fn ## className ## _ ## name \
(className* object, Vector<const char*>* vec) \
@ -915,14 +905,14 @@ public:
( void* ) &fn ## className ## _ ## name, \
0 \
); \
returnType cm_##className##_##name##_caster(SimObject* object, S32 argc, ConsoleValueRef* argv) { \
returnType cm_##className##_##name##_caster(SimObject* object, S32 argc, ConsoleValue* argv) { \
AssertFatal( dynamic_cast<className*>( object ), "Object passed to " #name " is not a " #className "!" ); \
_ ## className ## name ## frame frame {}; \
frame.object = static_cast< className* >( object ); \
conmethod_return_##returnType ) frame._exec(argc,argv); \
}; \
ConsoleConstructor cc_##className##_##name##_obj(#className,#name,cm_##className##_##name##_caster,usage,minArgs,maxArgs); \
inline returnType _ ## className ## name ## frame::_exec(S32 argc, ConsoleValueRef *argv) const
inline returnType _ ## className ## name ## frame::_exec(S32 argc, ConsoleValue *argv) const
@ -1167,10 +1157,10 @@ public:
S32 mInitialArgc;
S32 mArgc;
StringTableEntry mCallbackName;
ConsoleValueRef mArgv[ MAX_ARGUMENTS + 2 ];
ConsoleValue mArgv[ MAX_ARGUMENTS + 2 ];
ConsoleValueRef _exec();
ConsoleValueRef _execLater(SimConsoleThreadExecEvent *evt);
ConsoleValue _exec();
ConsoleValue _execLater(SimConsoleThreadExecEvent *evt);
_BaseEngineConsoleCallbackHelper(): mThis(NULL), mInitialArgc(0), mArgc(0), mCallbackName(StringTable->EmptyString()){;}
};
@ -1181,7 +1171,7 @@ public:
struct _EngineConsoleCallbackHelper : public _BaseEngineConsoleCallbackHelper
{
private:
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValueRef>;
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValue>;
public:
_EngineConsoleCallbackHelper( StringTableEntry callbackName, SimObject* pThis )
@ -1244,7 +1234,7 @@ public:
{
ConsoleStackFrameSaver sav; sav.save();
CSTK.reserveValues(mArgc+sizeof...(ArgTs), mArgv);
mArgv[ 0 ].value->setStackStringValue(simCB);
mArgv[ 0 ].setString(simCB, dStrlen(simCB));
Helper::marshallEach(mArgc, mArgv, args...);
@ -1255,7 +1245,7 @@ public:
SimConsoleThreadExecCallback cb;
SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+sizeof...(ArgTs), NULL, true, &cb);
evt->populateArgs(mArgv);
mArgv[ 0 ].value->setStackStringValue(simCB);
mArgv[ 0 ].setString(simCB, dStrlen(simCB));
Helper::marshallEach(mArgc, mArgv, args...);
@ -1270,7 +1260,7 @@ public:
template<> struct _EngineConsoleExecCallbackHelper<const char*> : public _BaseEngineConsoleCallbackHelper
{
private:
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValueRef>;
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValue>;
public:
_EngineConsoleExecCallbackHelper( const char *callbackName )
{
@ -1285,10 +1275,9 @@ public:
if (Con::isMainThread())
{
ConsoleStackFrameSaver sav; sav.save();
CSTK.reserveValues(mArgc+sizeof...(ArgTs), mArgv);
mArgv[ 0 ].value->setStackStringValue(mCallbackName);
mArgv[ 0 ].setStringTableEntry(mCallbackName);
Helper::marshallEach(mArgc, mArgv, args...);
Helper::marshallEach(mArgc, mArgv, args...);
return R( EngineUnmarshallData< R >()( _exec() ) );
}
@ -1297,7 +1286,7 @@ public:
SimConsoleThreadExecCallback cb;
SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+sizeof...(ArgTs), NULL, false, &cb);
evt->populateArgs(mArgv);
mArgv[ 0 ].value->setStackStringValue(mCallbackName);
mArgv[ 0 ].setStringTableEntry(mCallbackName);
Helper::marshallEach(mArgc, mArgv, args...);