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New terrain blending
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12 changed files with 967 additions and 179 deletions
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@ -313,6 +313,8 @@ public:
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/// Deletes all the materials on the terrain.
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void deleteAllMaterials();
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void setMaterialsDirty() { mDetailsDirty = true; };
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//void setMaterialName( U32 index, const String &name );
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/// Accessors and mutators for TerrainMaterialUndoAction.
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