New terrain blending

This commit is contained in:
Lukas Aldershaab 2020-12-29 02:00:14 +01:00
parent e92e945912
commit 4f472bf402
12 changed files with 967 additions and 179 deletions

View file

@ -1471,6 +1471,11 @@ DefineEngineMethod(TerrainBlock, saveAsset, bool, (), ,
return static_cast<TerrainBlock*>(object)->saveAsset();
}
DefineEngineMethod( TerrainBlock, setMaterialsDirty, void, (),, "")
{
static_cast<TerrainBlock*>(object)->setMaterialsDirty();
}
//ConsoleMethod(TerrainBlock, save, bool, 3, 3, "(string fileName) - saves the terrain block's terrain file to the specified file name.")
//{
// char filename[256];