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New terrain blending
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e92e945912
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12 changed files with 967 additions and 179 deletions
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@ -1471,6 +1471,11 @@ DefineEngineMethod(TerrainBlock, saveAsset, bool, (), ,
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return static_cast<TerrainBlock*>(object)->saveAsset();
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}
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DefineEngineMethod( TerrainBlock, setMaterialsDirty, void, (),, "")
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{
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static_cast<TerrainBlock*>(object)->setMaterialsDirty();
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}
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//ConsoleMethod(TerrainBlock, save, bool, 3, 3, "(string fileName) - saves the terrain block's terrain file to the specified file name.")
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//{
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// char filename[256];
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