New terrain blending

This commit is contained in:
Lukas Aldershaab 2020-12-29 02:00:14 +01:00
parent e92e945912
commit 4f472bf402
12 changed files with 967 additions and 179 deletions

View file

@ -69,6 +69,7 @@ protected:
TerrainMaterial *mat;
U32 layerId;
GFXShaderConstHandle* mBlendDepthConst;
};
///
@ -116,6 +117,8 @@ protected:
GFXShaderConstHandle *mNormalTexArrayConst;
GFXShaderConstHandle *mOrmTexArrayConst;
GFXShaderConstHandle* mBlendDepthConst;
TerrainBlock *mTerrain;
U32 mCurrPass;