Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.

This commit is contained in:
Areloch 2016-11-09 23:46:34 -06:00
parent 00a4a21e3f
commit 4c457b7f94
4 changed files with 4 additions and 4 deletions

View file

@ -168,7 +168,7 @@ void Sun::initPersistFields()
"Enables/disables shadows cast by objects due to Sun light");
addField("staticRefreshFreq", TypeS32, Offset(mStaticRefreshFreq, Sun), "static shadow refresh rate (milliseconds)");
addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, Sun), "dynamic shadow refresh rate (milliseconds)");
addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, Sun), "dynamic shadow refresh rate (milliseconds)", AbstractClassRep::FieldFlags::FIELD_HideInInspectors);
endGroup( "Lighting" );