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Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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4 changed files with 4 additions and 4 deletions
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@ -168,7 +168,7 @@ void Sun::initPersistFields()
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"Enables/disables shadows cast by objects due to Sun light");
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addField("staticRefreshFreq", TypeS32, Offset(mStaticRefreshFreq, Sun), "static shadow refresh rate (milliseconds)");
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addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, Sun), "dynamic shadow refresh rate (milliseconds)");
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addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, Sun), "dynamic shadow refresh rate (milliseconds)", AbstractClassRep::FieldFlags::FIELD_HideInInspectors);
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endGroup( "Lighting" );
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