diff --git a/Engine/source/T3D/lightBase.cpp b/Engine/source/T3D/lightBase.cpp index 5c0ca1f87..b7cd4ea88 100644 --- a/Engine/source/T3D/lightBase.cpp +++ b/Engine/source/T3D/lightBase.cpp @@ -93,7 +93,7 @@ void LightBase::initPersistFields() addField( "brightness", TypeF32, Offset( mBrightness, LightBase ), "Adjusts the lights power, 0 being off completely." ); addField( "castShadows", TypeBool, Offset( mCastShadows, LightBase ), "Enables/disabled shadow casts by this light." ); addField( "staticRefreshFreq", TypeS32, Offset( mStaticRefreshFreq, LightBase ), "static shadow refresh rate (milliseconds)" ); - addField( "dynamicRefreshFreq", TypeS32, Offset( mDynamicRefreshFreq, LightBase ), "dynamic shadow refresh rate (milliseconds)" ); + addField( "dynamicRefreshFreq", TypeS32, Offset( mDynamicRefreshFreq, LightBase ), "dynamic shadow refresh rate (milliseconds)", AbstractClassRep::FieldFlags::FIELD_HideInInspectors); addField( "priority", TypeF32, Offset( mPriority, LightBase ), "Used for sorting of lights by the light manager. " "Priority determines if a light has a stronger effect than, those with a lower value" ); diff --git a/Engine/source/T3D/lightDescription.cpp b/Engine/source/T3D/lightDescription.cpp index d88d2a682..660a491ae 100644 --- a/Engine/source/T3D/lightDescription.cpp +++ b/Engine/source/T3D/lightDescription.cpp @@ -97,7 +97,7 @@ void LightDescription::initPersistFields() addField( "range", TypeF32, Offset( range, LightDescription ), "Controls the size (radius) of the light" ); addField( "castShadows", TypeBool, Offset( castShadows, LightDescription ), "Enables/disabled shadow casts by this light." ); addField( "staticRefreshFreq", TypeS32, Offset( mStaticRefreshFreq, LightDescription ), "static shadow refresh rate (milliseconds)" ); - addField( "dynamicRefreshFreq", TypeS32, Offset( mDynamicRefreshFreq, LightDescription ), "dynamic shadow refresh rate (milliseconds)" ); + addField( "dynamicRefreshFreq", TypeS32, Offset( mDynamicRefreshFreq, LightDescription ), "dynamic shadow refresh rate (milliseconds)", AbstractClassRep::FieldFlags::FIELD_HideInInspectors); endGroup( "Light" ); diff --git a/Engine/source/environment/scatterSky.cpp b/Engine/source/environment/scatterSky.cpp index 9b25d71ea..a29d02f9e 100644 --- a/Engine/source/environment/scatterSky.cpp +++ b/Engine/source/environment/scatterSky.cpp @@ -379,7 +379,7 @@ void ScatterSky::initPersistFields() "Enables/disables shadows cast by objects due to ScatterSky light." ); addField("staticRefreshFreq", TypeS32, Offset(mStaticRefreshFreq, ScatterSky), "static shadow refresh rate (milliseconds)"); - addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, ScatterSky), "dynamic shadow refresh rate (milliseconds)"); + addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, ScatterSky), "dynamic shadow refresh rate (milliseconds)", AbstractClassRep::FieldFlags::FIELD_HideInInspectors); addField( "brightness", TypeF32, Offset( mBrightness, ScatterSky ), "The brightness of the ScatterSky's light object." ); diff --git a/Engine/source/environment/sun.cpp b/Engine/source/environment/sun.cpp index 729e3b57b..54390450a 100644 --- a/Engine/source/environment/sun.cpp +++ b/Engine/source/environment/sun.cpp @@ -168,7 +168,7 @@ void Sun::initPersistFields() "Enables/disables shadows cast by objects due to Sun light"); addField("staticRefreshFreq", TypeS32, Offset(mStaticRefreshFreq, Sun), "static shadow refresh rate (milliseconds)"); - addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, Sun), "dynamic shadow refresh rate (milliseconds)"); + addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, Sun), "dynamic shadow refresh rate (milliseconds)", AbstractClassRep::FieldFlags::FIELD_HideInInspectors); endGroup( "Lighting" );