Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.

This commit is contained in:
Areloch 2016-11-09 23:46:34 -06:00
parent 00a4a21e3f
commit 4c457b7f94
4 changed files with 4 additions and 4 deletions

View file

@ -97,7 +97,7 @@ void LightDescription::initPersistFields()
addField( "range", TypeF32, Offset( range, LightDescription ), "Controls the size (radius) of the light" );
addField( "castShadows", TypeBool, Offset( castShadows, LightDescription ), "Enables/disabled shadow casts by this light." );
addField( "staticRefreshFreq", TypeS32, Offset( mStaticRefreshFreq, LightDescription ), "static shadow refresh rate (milliseconds)" );
addField( "dynamicRefreshFreq", TypeS32, Offset( mDynamicRefreshFreq, LightDescription ), "dynamic shadow refresh rate (milliseconds)" );
addField( "dynamicRefreshFreq", TypeS32, Offset( mDynamicRefreshFreq, LightDescription ), "dynamic shadow refresh rate (milliseconds)", AbstractClassRep::FieldFlags::FIELD_HideInInspectors);
endGroup( "Light" );