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Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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4 changed files with 4 additions and 4 deletions
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@ -97,7 +97,7 @@ void LightDescription::initPersistFields()
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addField( "range", TypeF32, Offset( range, LightDescription ), "Controls the size (radius) of the light" );
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addField( "castShadows", TypeBool, Offset( castShadows, LightDescription ), "Enables/disabled shadow casts by this light." );
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addField( "staticRefreshFreq", TypeS32, Offset( mStaticRefreshFreq, LightDescription ), "static shadow refresh rate (milliseconds)" );
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addField( "dynamicRefreshFreq", TypeS32, Offset( mDynamicRefreshFreq, LightDescription ), "dynamic shadow refresh rate (milliseconds)" );
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addField( "dynamicRefreshFreq", TypeS32, Offset( mDynamicRefreshFreq, LightDescription ), "dynamic shadow refresh rate (milliseconds)", AbstractClassRep::FieldFlags::FIELD_HideInInspectors);
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endGroup( "Light" );
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