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Fixed misspelling of dragCoefficient property
As noted in issue #1501, the dragCoefficient property was misspelled in multiple locations as "dragCoeffiecient" This corrects the spelling in all of those locations.
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@ -55,7 +55,7 @@ datablock LightDescription(GrenadeLauncherLightDesc)
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datablock ParticleData(GrenadeDebrisFireParticle)
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{
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textureName = "art/particles/impact";
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dragCoeffiecient = 0;
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dragCoefficient = 0;
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gravityCoefficient = -1.00366;
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inheritedVelFactor = 0.0;
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constantAcceleration = 0.0;
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@ -298,7 +298,7 @@ datablock SplashData(GrenadeSplash)
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datablock ParticleData(GrenadeExpFire)
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{
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textureName = "art/particles/fireball.png";
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dragCoeffiecient = 0;
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dragCoefficient = 0;
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windCoeffiecient = 0.5;
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gravityCoefficient = -1;
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inheritedVelFactor = 0;
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@ -462,7 +462,7 @@ datablock ParticleEmitterData(GrenadeExpSparksEmitter)
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datablock ParticleData(GrenadeExpSmoke)
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{
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textureName = "art/particles/smoke";
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dragCoeffiecient = 0;
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dragCoefficient = 0;
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gravityCoefficient = -0.40293;
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inheritedVelFactor = 0.0;
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constantAcceleration = 0.0;
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@ -630,7 +630,7 @@ datablock ParticleEmitterData(GLWaterExpSparkEmitter)
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datablock ParticleData(GLWaterExpSmoke)
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{
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textureName = "art/particles/smoke";
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dragCoeffiecient = 0.4;
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dragCoefficient = 0.4;
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gravityCoefficient = -0.25;
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inheritedVelFactor = 0.025;
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constantAcceleration = -1.1;
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@ -845,7 +845,7 @@ datablock ParticleEmitterData(GrenadeTrailWaterEmitter)
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datablock ParticleData(GrenadeProjSmokeTrail)
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{
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textureName = "art/particles/smoke";
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dragCoeffiecient = 0.0;
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dragCoefficient = 0.0;
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gravityCoefficient = -0.2;
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inheritedVelFactor = 0.0;
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constantAcceleration = 0.0;
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@ -28,7 +28,7 @@ datablock SFXProfile(RocketLauncherExplosionSound)
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datablock ParticleData(RocketDebrisTrailParticle)
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{
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textureName = "art/particles/impact";
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dragCoeffiecient = 0;
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dragCoefficient = 0;
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inheritedVelFactor = 0.0;
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constantAcceleration = 0.0;
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lifetimeMS = 1200;//1000;
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