diff --git a/Templates/Full/game/art/datablocks/weapons/grenadefx.cs b/Templates/Full/game/art/datablocks/weapons/grenadefx.cs index 2db50a5bd..221b9a908 100644 --- a/Templates/Full/game/art/datablocks/weapons/grenadefx.cs +++ b/Templates/Full/game/art/datablocks/weapons/grenadefx.cs @@ -55,7 +55,7 @@ datablock LightDescription(GrenadeLauncherLightDesc) datablock ParticleData(GrenadeDebrisFireParticle) { textureName = "art/particles/impact"; - dragCoeffiecient = 0; + dragCoefficient = 0; gravityCoefficient = -1.00366; inheritedVelFactor = 0.0; constantAcceleration = 0.0; @@ -298,7 +298,7 @@ datablock SplashData(GrenadeSplash) datablock ParticleData(GrenadeExpFire) { textureName = "art/particles/fireball.png"; - dragCoeffiecient = 0; + dragCoefficient = 0; windCoeffiecient = 0.5; gravityCoefficient = -1; inheritedVelFactor = 0; @@ -462,7 +462,7 @@ datablock ParticleEmitterData(GrenadeExpSparksEmitter) datablock ParticleData(GrenadeExpSmoke) { textureName = "art/particles/smoke"; - dragCoeffiecient = 0; + dragCoefficient = 0; gravityCoefficient = -0.40293; inheritedVelFactor = 0.0; constantAcceleration = 0.0; @@ -630,7 +630,7 @@ datablock ParticleEmitterData(GLWaterExpSparkEmitter) datablock ParticleData(GLWaterExpSmoke) { textureName = "art/particles/smoke"; - dragCoeffiecient = 0.4; + dragCoefficient = 0.4; gravityCoefficient = -0.25; inheritedVelFactor = 0.025; constantAcceleration = -1.1; @@ -845,7 +845,7 @@ datablock ParticleEmitterData(GrenadeTrailWaterEmitter) datablock ParticleData(GrenadeProjSmokeTrail) { textureName = "art/particles/smoke"; - dragCoeffiecient = 0.0; + dragCoefficient = 0.0; gravityCoefficient = -0.2; inheritedVelFactor = 0.0; constantAcceleration = 0.0; diff --git a/Templates/Full/game/art/datablocks/weapons/rocketfx.cs b/Templates/Full/game/art/datablocks/weapons/rocketfx.cs index 4baad2ea8..b87d2c864 100644 --- a/Templates/Full/game/art/datablocks/weapons/rocketfx.cs +++ b/Templates/Full/game/art/datablocks/weapons/rocketfx.cs @@ -28,7 +28,7 @@ datablock SFXProfile(RocketLauncherExplosionSound) datablock ParticleData(RocketDebrisTrailParticle) { textureName = "art/particles/impact"; - dragCoeffiecient = 0; + dragCoefficient = 0; inheritedVelFactor = 0.0; constantAcceleration = 0.0; lifetimeMS = 1200;//1000;