Merge pull request #501 from DavidWyand-GG/MaskNodeHandsOff

Changes for MaskNodeHandsOff
This commit is contained in:
David Wyand 2013-10-30 21:51:38 -07:00
commit 49b15cc055

View file

@ -293,6 +293,7 @@ void TSShapeInstance::updateTransitionNodeTransforms(TSIntegerSet& transitionNod
transitionNodes.overlap(mTransitionRotationNodes);
transitionNodes.overlap(mTransitionTranslationNodes);
transitionNodes.overlap(mTransitionScaleNodes);
transitionNodes.takeAway(mHandsOffNodes);
// Decompose transforms for nodes affected by the transition. Only need to do
// for blended or scale-animated nodes, as all others are already up to date
@ -578,6 +579,7 @@ void TSShapeInstance::handleBlendSequence(TSThread * thread, S32 a, S32 b)
TSIntegerSet nodeMatters = thread->getSequence()->translationMatters;
nodeMatters.overlap(thread->getSequence()->rotationMatters);
nodeMatters.overlap(thread->getSequence()->scaleMatters);
nodeMatters.takeAway(mHandsOffNodes);
S32 start = nodeMatters.start();
S32 end = b;
for (S32 nodeIndex=start; nodeIndex<end; nodeMatters.next(nodeIndex))