mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 23:24:41 +00:00
Merge pull request #744 from Areloch/miscCoreToolsErrorCleanups
Fixes and cleans up various issues and error spam for core and tools folders
This commit is contained in:
commit
4969effaba
87 changed files with 373 additions and 1245 deletions
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@ -2,6 +2,13 @@
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="Black"
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scriptFile="@assetFile=materials.tscript"
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materialDefinitionName="Black"
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||||
VersionId="1" />
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||||
VersionId="1">
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||||
<Material
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||||
Name="Black">
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<Material.Stages>
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<Stages_beginarray
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||||
DiffuseMapAsset="ToolsModule:black_image"/>
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</Material.Stages>
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</Material>
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</MaterialAsset>
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@ -2,6 +2,13 @@
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="Gray"
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scriptFile="@assetFile=materials.tscript"
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materialDefinitionName="Gray"
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||||
VersionId="1" />
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VersionId="1">
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<Material
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Name="Gray">
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<Material.Stages>
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<Stages_beginarray
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DiffuseMapAsset="ToolsModule:gray_image"/>
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</Material.Stages>
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</Material>
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</MaterialAsset>
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@ -2,6 +2,13 @@
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="White"
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scriptFile="@assetFile=materials.tscript"
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materialDefinitionName="White"
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VersionId="1" />
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VersionId="1">
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<Material
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Name="White">
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<Material.Stages>
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<Stages_beginarray
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DiffuseMapAsset="ToolsModule:white_image"/>
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</Material.Stages>
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</Material>
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</MaterialAsset>
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@ -1,67 +0,0 @@
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//-----------------------------------------------------------------------------
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// Torque
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// Copyright GarageGames, LLC 2011
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//-----------------------------------------------------------------------------
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singleton Material(White)
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{
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diffuseMapAsset[0] = "ToolsModule:white_image";
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};
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singleton Material(Gray)
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{
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diffuseMapAsset[0] = "ToolsModule:gray_image";
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};
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singleton Material(Black)
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{
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diffuseMapAsset[0] = "ToolsModule:black_image";
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};
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singleton Material(Grid_512_Black)
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{
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diffuseMapAsset[0] = "ToolsModule:512_black_image";
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};
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singleton Material(Grid_512_ForestGreen)
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{
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diffuseMapAsset[0] = "ToolsModule:512_forestgreen_image";
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};
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singleton Material(Grid_512_ForestGreen_Lines)
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{
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diffuseMapAsset[0] = "ToolsModule:512_forestgreen_lines_image";
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};
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singleton Material(Grid_512_Green)
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{
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diffuseMapAsset[0] = "ToolsModule:512_green_image";
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};
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singleton Material(Grid_512_Grey)
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{
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diffuseMapAsset[0] = "ToolsModule:512_grey_image";
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};
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singleton Material(Grid_512_Grey_Base)
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{
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diffuseMapAsset[0] = "ToolsModule:512_grey_base_image";
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};
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singleton Material(Grid_512_Orange)
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{
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diffuseMapAsset[0] = "ToolsModule:512_orange_image";
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translucent = "0";
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translucentBlendOp = "PreMul";
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mapTo = "512_orange.png";
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};
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singleton Material(Grid_512_Orange_Lines)
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{
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diffuseMapAsset[0] = "ToolsModule:512_orange_lines_image";
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};
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singleton Material(Grid_512_Red)
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{
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diffuseMapAsset[0] = "ToolsModule:512_red_image";
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};
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@ -1,7 +0,0 @@
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<MaterialAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="OccluderProxyMaterial"
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scriptFile="@assetFile=materials.tscript"
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materialDefinitionName="OccluderProxyMaterial"
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VersionId="1" />
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@ -1,7 +0,0 @@
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<MaterialAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="PortalProxyMaterial"
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scriptFile="@assetFile=materials.tscript"
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materialDefinitionName="PortalProxyMaterial"
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VersionId="1" />
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@ -1,7 +0,0 @@
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<MaterialAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="TriggerProxyMaterial"
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scriptFile="@assetFile=materials.tscript"
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materialDefinitionName="TriggerProxyMaterial"
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VersionId="1" />
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@ -1,7 +0,0 @@
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<MaterialAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="ZoneProxyMaterial"
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scriptFile="@assetFile=materials.tscript"
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materialDefinitionName="ZoneProxyMaterial"
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VersionId="1" />
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@ -44,10 +44,3 @@ singleton GuiControlProfile (GuiDisabledTextEditProfile)
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canKeyFocus = false;
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category = "Editor";
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};
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singleton GuiControlProfile (GuiSimpleBorderProfile)
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{
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opaque = false;
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border = 1;
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category = "Editor";
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};
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@ -0,0 +1,14 @@
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<MaterialAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="OccluderProxyMaterial"
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materialDefinitionName="OccluderProxyMaterial"
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VersionId="1">
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<Material
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Name="OccluderProxyMaterial">
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<Material.Stages>
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<Stages_beginarray
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DiffuseMapAsset="ToolsModule:occluderProxyImage_image"/>
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</Material.Stages>
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</Material>
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</MaterialAsset>
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@ -0,0 +1,14 @@
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<MaterialAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="PortalProxyMaterial"
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materialDefinitionName="PortalProxyMaterial"
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VersionId="1">
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<Material
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Name="PortalProxyMaterial">
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<Material.Stages>
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<Stages_beginarray
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DiffuseMapAsset="ToolsModule:portalProxyImage_image"/>
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</Material.Stages>
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</Material>
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</MaterialAsset>
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@ -0,0 +1,14 @@
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<MaterialAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="TriggerProxyMaterial"
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materialDefinitionName="TriggerProxyMaterial"
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VersionId="1">
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<Material
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Name="TriggerProxyMaterial">
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<Material.Stages>
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<Stages_beginarray
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DiffuseMapAsset="ToolsModule:triggerProxyImage_image"/>
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</Material.Stages>
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</Material>
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</MaterialAsset>
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@ -0,0 +1,14 @@
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<MaterialAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="ZoneProxyMaterial"
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materialDefinitionName="ZoneProxyMaterial"
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VersionId="1">
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<Material
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Name="ZoneProxyMaterial">
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<Material.Stages>
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<Stages_beginarray
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DiffuseMapAsset="ToolsModule:zoneProxyImage_image"/>
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</Material.Stages>
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</Material>
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</MaterialAsset>
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@ -29,7 +29,6 @@ function initializeConvexEditor()
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exec( "./convexEditorToolbar.ed.gui" );
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exec( "./convexEditorGui." @ $TorqueScriptFileExtension );
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exec( "./convexEditorSidebarGui.gui" );
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exec( "./materials." @ $TorqueScriptFileExtension );
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ConvexEditorGui.setVisible( false );
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ConvexEditorOptionsWindow.setVisible( false );
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@ -1,39 +0,0 @@
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singleton Material( ZoneProxyMaterial )
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{
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mapTo = "ZoneProxyMaterial";
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diffuseMapAsset[0] = "ToolsModule:zoneProxyImage_image";
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materialTag0 = "TestMaterial";
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translucent = true;
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translucentBlendOp = "LerpAlpha";
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castShadows = false;
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};
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singleton Material( TriggerProxyMaterial )
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{
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mapTo = "TriggerProxyMaterial";
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diffuseMapAsset[0] = "ToolsModule:triggerProxyImage_image";
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materialTag0 = "TestMaterial";
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translucent = true;
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translucentBlendOp = "PreMul";
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castShadows = false;
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};
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singleton Material( PortalProxyMaterial )
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{
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mapTo = "PortalProxyMaterial";
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diffuseMapAsset[0] = "ToolsModule:portalProxyImage_image";
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materialTag0 = "TestMaterial";
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translucent = true;
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translucentBlendOp = "PreMul";
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castShadows = false;
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};
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singleton Material( OccluderProxyMaterial )
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{
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mapTo = "OccluderProxyMaterial";
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diffuseMapAsset[0] = "ToolsModule:occluderProxyImage_image";
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materialTag0 = "TestMaterial";
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translucent = true;
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translucentBlendOp = "PreMul";
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castShadows = false;
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};
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@ -1,6 +0,0 @@
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<GUIAsset
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canSave="true"
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canSaveDynamicFields="true"
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scriptFile="@assetFile=DatablockEditorTreeWindow.ed.gui"
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GUIFile="@assetFile=DatablockEditorTreeWindow.ed.gui"
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VersionId="1" />
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@ -1,6 +0,0 @@
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<GUIAsset
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canSave="true"
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canSaveDynamicFields="true"
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scriptFile="@assetFile=guiObjectInspector.ed.gui"
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GUIFile="@assetFile=guiObjectInspector.ed.gui"
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VersionId="1" />
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@ -698,22 +698,6 @@ new GuiControlProfile( ToolsGuiFormProfile : ToolsGuiTextProfile )
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// ----------------------------------------------------------------------------
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singleton GuiControlProfile( GuiEditorClassProfile )
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{
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opaque = true;
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fillColor = "232 232 232";
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border = 1;
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borderColor = "42 42 42 140";
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borderColorHL = "127 127 127";
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fontColor = "215 215 215";
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fontColorHL = "50 50 50";
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fixedExtent = true;
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justify = "center";
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bitmapAsset = "ToolsModule:scrollBar_image";
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hasBitmapArray = true;
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category = "Editor";
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};
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singleton GuiControlProfile( GuiBackFillProfile )
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{
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opaque = true;
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@ -1246,3 +1230,11 @@ singleton GuiControlProfile (IconDropdownProfile)
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fillColor = EditorSettings.value("Theme/headerColor");
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};
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//
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singleton GuiControlProfile (GuiSimpleBorderProfile)
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{
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opaque = false;
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border = 1;
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category = "Editor";
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};
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@ -82,7 +82,6 @@ function onStart()
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|||
// Common GUI stuff.
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exec( "./gui/cursors.ed." @ $TorqueScriptFileExtension );
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||||
exec( "./gui/messageBoxes/messageBox.ed." @ $TorqueScriptFileExtension );
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exec( "./editorClasses/gui/panels/navPanelProfiles.ed." @ $TorqueScriptFileExtension );
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|
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// Make sure we get editor profiles before any GUI's
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// BUG: these dialogs are needed earlier in the init sequence, and should be moved to
|
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@ -1,6 +0,0 @@
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<GUIAsset
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canSave="true"
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canSaveDynamicFields="true"
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scriptFile="@assetFile=guiMaterialPreviewWindow.ed.gui"
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GUIFile="@assetFile=guiMaterialPreviewWindow.ed.gui"
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VersionId="1" />
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|
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@ -43,11 +43,4 @@ singleton GuiControlProfile (GuiDisabledTextEditProfile)
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tab = false;
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canKeyFocus = false;
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category = "Editor";
|
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};
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|
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singleton GuiControlProfile (GuiSimpleBorderProfile)
|
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{
|
||||
opaque = false;
|
||||
border = 1;
|
||||
category = "Editor";
|
||||
};
|
||||
|
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@ -351,10 +351,3 @@ singleton GuiControlProfile(NavEditorProfile)
|
|||
fillColor = "192 192 192 192";
|
||||
category = "Editor";
|
||||
};
|
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|
||||
singleton GuiControlProfile(GuiSimpleBorderProfile)
|
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{
|
||||
opaque = false;
|
||||
border = 1;
|
||||
category = "Editor";
|
||||
};
|
||||
|
|
|
|||
|
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@ -0,0 +1,18 @@
|
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<MaterialAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="ReflectProbePreviewMat"
|
||||
materialDefinitionName="ReflectProbePreviewMat"
|
||||
VersionId="1">
|
||||
<Material
|
||||
Name="ReflectProbePreviewMat"
|
||||
mapTo="ReflectProbePreviewMat">
|
||||
<Material.Stages>
|
||||
<Stages_beginarray
|
||||
DiffuseMapAsset="ToolsModule:occluderProxyImage_image"
|
||||
diffuseColor="1 1 1 1"
|
||||
roughness="0"
|
||||
metalness="1"/>
|
||||
</Material.Stages>
|
||||
</Material>
|
||||
</MaterialAsset>
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
singleton Material(ReflectProbePreviewMat)
|
||||
{
|
||||
mapTo = "ReflectProbePreviewMat";
|
||||
diffuseColor[0] = "1 1 1 1";
|
||||
roughness[0] = "0";
|
||||
metalness[0] = "1";
|
||||
translucentBlendOp = "None";
|
||||
};
|
||||
|
|
@ -26,12 +26,4 @@ singleton GuiControlProfile( RiverEditorProfile )
|
|||
opaque = true;
|
||||
fillColor = "192 192 192 192";
|
||||
category = "Editor";
|
||||
};
|
||||
|
||||
singleton GuiControlProfile (GuiSimpleBorderProfile)
|
||||
{
|
||||
opaque = false;
|
||||
border = 1;
|
||||
category = "Editor";
|
||||
};
|
||||
|
||||
};
|
||||
|
|
@ -28,13 +28,6 @@ singleton GuiControlProfile( RoadEditorProfile )
|
|||
category = "Editor";
|
||||
};
|
||||
|
||||
singleton GuiControlProfile (GuiSimpleBorderProfile)
|
||||
{
|
||||
opaque = false;
|
||||
border = 1;
|
||||
category = "Editor";
|
||||
};
|
||||
|
||||
singleton GuiCursor(RoadEditorMoveCursor)
|
||||
{
|
||||
hotSpot = "4 4";
|
||||
|
|
|
|||
|
|
@ -1,6 +0,0 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
scriptFile="@assetFile=shapeEdSelectWindow.ed.gui"
|
||||
GUIFile="@assetFile=shapeEdSelectWindow.ed.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
scriptFile="@assetFile=WorldEditorTreeWindow.ed.gui"
|
||||
GUIFile="@assetFile=WorldEditorTreeWindow.ed.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -2,6 +2,6 @@
|
|||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AL_ShadowVizOverlayCtrl"
|
||||
scriptFile="@assetFile=shadowViz.gui"
|
||||
scriptFile="@assetFile=shadowViz.tscript"
|
||||
GUIFile="@assetFile=shadowViz.gui"
|
||||
VersionId="1" />
|
||||
|
|
|
|||
|
|
@ -68,10 +68,7 @@ function initializeWorldEditor()
|
|||
exec("./scripts/cameraCommands.ed." @ $TorqueScriptFileExtension);
|
||||
exec("./scripts/probeBake.ed." @ $TorqueScriptFileExtension);
|
||||
exec("./scripts/visibility/visibilityLayer.ed." @ $TorqueScriptFileExtension);
|
||||
exec("./scripts/visibility/lightViz." @ $TorqueScriptFileExtension);
|
||||
exec("./scripts/visibility/shadowViz." @ $TorqueScriptFileExtension);
|
||||
exec("./scripts/visibility/probeViz." @ $TorqueScriptFileExtension);
|
||||
exec("./scripts/visibility/miscViz." @ $TorqueScriptFileExtension);
|
||||
|
||||
exec("tools/gui/postFxEditor." @ $TorqueScriptFileExtension );
|
||||
exec("tools/gui/renderTargetVisualizer.ed." @ $TorqueScriptFileExtension);
|
||||
|
|
|
|||
|
|
@ -216,7 +216,7 @@ function EditorGui::init(%this)
|
|||
ETerrainEditor.init();
|
||||
|
||||
//Creator.init();
|
||||
ObjectCreator.init();
|
||||
//ObjectCreator.init();
|
||||
ObjectBuilderGui.init();
|
||||
|
||||
%this.setMenuDefaultState();
|
||||
|
|
|
|||
|
|
@ -20,104 +20,8 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
||||
function ObjectCreator::init( %this )
|
||||
{
|
||||
// Just so we can recall this method for testing changes
|
||||
// without restarting.
|
||||
if ( isObject( %this.array ) )
|
||||
%this.array.delete();
|
||||
|
||||
%this.array = new ArrayObject();
|
||||
%this.array.caseSensitive = true;
|
||||
%this.setListView( true );
|
||||
|
||||
%this.beginGroup( "Environment" );
|
||||
|
||||
// Removed Prefab as there doesn't really seem to be a point in creating a blank one
|
||||
//%this.registerMissionObject( "Prefab", "Prefab" );
|
||||
%this.registerMissionObject( "SkyBox", "Sky Box" );
|
||||
%this.registerMissionObject( "SkySphere", "Sky Sphere" );
|
||||
%this.registerMissionObject( "CloudLayer", "Cloud Layer" );
|
||||
%this.registerMissionObject( "BasicClouds", "Basic Clouds" );
|
||||
%this.registerMissionObject( "ScatterSky", "Scatter Sky" );
|
||||
%this.registerMissionObject( "Sun", "Basic Sun" );
|
||||
%this.registerMissionObject( "Lightning" );
|
||||
%this.registerMissionObject( "WaterBlock", "Water Block" );
|
||||
%this.registerMissionObject( "SFXEmitter", "Sound Emitter" );
|
||||
%this.registerMissionObject( "Precipitation" );
|
||||
%this.registerMissionObject( "ParticleEmitterNode", "Particle Emitter" );
|
||||
%this.registerMissionObject( "VolumetricFog", "Volumetric Fog" );
|
||||
%this.registerMissionObject( "RibbonNode", "Ribbon" );
|
||||
|
||||
// Legacy features. Users should use Ground Cover and the Forest Editor.
|
||||
//%this.registerMissionObject( "fxShapeReplicator", "Shape Replicator" );
|
||||
//%this.registerMissionObject( "fxFoliageReplicator", "Foliage Replicator" );
|
||||
|
||||
%this.registerMissionObject( "PointLight", "Point Light" );
|
||||
%this.registerMissionObject( "SpotLight", "Spot Light" );
|
||||
|
||||
%this.registerMissionObject( "BoxEnvironmentProbe", "Box Environment Probe" );
|
||||
%this.registerMissionObject( "SphereEnvironmentProbe", "Sphere Environment Probe" );
|
||||
%this.registerMissionObject( "Skylight", "Skylight" );
|
||||
|
||||
%this.registerMissionObject( "GroundCover", "Ground Cover" );
|
||||
%this.registerMissionObject( "TerrainBlock", "Terrain Block" );
|
||||
%this.registerMissionObject( "GroundPlane", "Ground Plane" );
|
||||
%this.registerMissionObject( "WaterPlane", "Water Plane" );
|
||||
%this.registerMissionObject( "PxCloth", "Cloth" );
|
||||
%this.registerMissionObject( "ForestWindEmitter", "Wind Emitter" );
|
||||
|
||||
%this.registerMissionObject( "DustEmitter", "Dust Emitter" );
|
||||
%this.registerMissionObject( "DustSimulation", "Dust Simulation" );
|
||||
%this.registerMissionObject( "DustEffecter", "Dust Effecter" );
|
||||
|
||||
%this.endGroup();
|
||||
|
||||
%this.beginGroup( "Level" );
|
||||
|
||||
%this.registerMissionObject( "MissionArea", "Mission Area" );
|
||||
%this.registerMissionObject( "Path" );
|
||||
%this.registerMissionObject( "Marker", "Path Node" );
|
||||
%this.registerMissionObject( "Trigger" );
|
||||
%this.registerMissionObject( "PhysicalZone", "Physical Zone" );
|
||||
%this.registerMissionObject( "Camera" );
|
||||
%this.registerMissionObject( "LevelInfo", "Level Info" );
|
||||
%this.registerMissionObject( "TimeOfDay", "Time of Day" );
|
||||
%this.registerMissionObject( "Zone", "Zone" );
|
||||
%this.registerMissionObject( "Portal", "Zone Portal" );
|
||||
%this.registerMissionObject( "SpawnSphere", "Player Spawn Sphere", "PlayerDropPoint" );
|
||||
%this.registerMissionObject( "SpawnSphere", "Observer Spawn Sphere", "ObserverDropPoint" );
|
||||
%this.registerMissionObject( "SpawnSphere", "General Spawn Sphere", "GeneralDropPoint" );
|
||||
%this.registerMissionObject( "SFXSpace", "Sound Space" );
|
||||
%this.registerMissionObject( "OcclusionVolume", "Occlusion Volume" );
|
||||
%this.registerMissionObject( "AccumulationVolume", "Accumulation Volume" );
|
||||
%this.registerMissionObject("NavMesh", "Navigation mesh");
|
||||
%this.registerMissionObject("NavPath", "Path");
|
||||
%this.registerMissionObject( "Entity", "Entity" );
|
||||
%this.registerMissionObject( "NotesObject", "Note" );
|
||||
|
||||
%this.endGroup();
|
||||
|
||||
%this.beginGroup( "System" );
|
||||
|
||||
%this.registerMissionObject( "SimGroup" );
|
||||
|
||||
%this.endGroup();
|
||||
|
||||
%this.beginGroup( "ExampleObjects" );
|
||||
|
||||
%this.registerMissionObject( "RenderObjectExample" );
|
||||
%this.registerMissionObject( "RenderMeshExample" );
|
||||
%this.registerMissionObject( "RenderShapeExample" );
|
||||
|
||||
%this.endGroup();
|
||||
}
|
||||
|
||||
function ObjectCreator::onWake( %this )
|
||||
{
|
||||
CreatorTabBook.selectPage( 0 );
|
||||
CreatorTabBook.onTabSelected( "Scripted" );
|
||||
}
|
||||
|
||||
function ObjectCreator::beginGroup( %this, %group )
|
||||
|
|
@ -159,8 +63,6 @@ function ObjectCreator::registerMissionObject( %this, %class, %name, %buildfunc,
|
|||
%args.val[0] = %class;
|
||||
%args.val[1] = %name;
|
||||
%args.val[2] = %buildfunc;
|
||||
|
||||
%this.array.push_back( %group, %args );
|
||||
}
|
||||
|
||||
function ObjectCreator::getNewObjectGroup( %this )
|
||||
|
|
@ -271,330 +173,6 @@ function ObjectCreator::onObjectCreated( %this, %objId )
|
|||
EWorldEditor.dropSelection( true );
|
||||
}
|
||||
|
||||
function CreatorTabBook::onTabSelected( %this, %text, %idx )
|
||||
{
|
||||
if ( %this.isAwake() )
|
||||
{
|
||||
ObjectCreator.tab = %text;
|
||||
ObjectCreator.navigate( "" );
|
||||
}
|
||||
}
|
||||
|
||||
function ObjectCreator::navigate( %this, %address )
|
||||
{
|
||||
CreatorIconArray.frozen = true;
|
||||
CreatorIconArray.clear();
|
||||
CreatorPopupMenu.clear();
|
||||
|
||||
if ( %this.tab $= "Scripted" )
|
||||
{
|
||||
%category = getWord( %address, 1 );
|
||||
%dataGroup = "DataBlockGroup";
|
||||
|
||||
for ( %i = 0; %i < %dataGroup.getCount(); %i++ )
|
||||
{
|
||||
%obj = %dataGroup.getObject(%i);
|
||||
// echo ("Obj: " @ %obj.getName() @ " - " @ %obj.category );
|
||||
|
||||
if ( %obj.category $= "" && %obj.category == 0 )
|
||||
continue;
|
||||
|
||||
// Add category to popup menu if not there already
|
||||
if ( CreatorPopupMenu.findText( %obj.category ) == -1 )
|
||||
CreatorPopupMenu.add( %obj.category );
|
||||
|
||||
if ( %address $= "" )
|
||||
{
|
||||
%ctrl = %this.findIconCtrl( %obj.category );
|
||||
if ( %ctrl == -1 )
|
||||
{
|
||||
%this.addFolderIcon( %obj.category );
|
||||
}
|
||||
}
|
||||
else if ( %address $= %obj.category )
|
||||
{
|
||||
%ctrl = %this.findIconCtrl( %obj.getName() );
|
||||
if ( %ctrl == -1 )
|
||||
%this.addShapeIcon( %obj );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( %this.tab $= "Meshes" )
|
||||
{
|
||||
%fullPath = findFirstFileMultiExpr( getFormatExtensions() );
|
||||
|
||||
while ( %fullPath !$= "" )
|
||||
{
|
||||
if (strstr(%fullPath, "cached.dts") != -1)
|
||||
{
|
||||
%fullPath = findNextFileMultiExpr( getFormatExtensions() );
|
||||
continue;
|
||||
}
|
||||
|
||||
%fullPath = makeRelativePath( %fullPath, getMainDotCSDir() );
|
||||
%splitPath = strreplace( %fullPath, " ", "_" );
|
||||
%splitPath = strreplace( %splitPath, "/", " " );
|
||||
if( getWord(%splitPath, 0) $= "tools" )
|
||||
{
|
||||
%fullPath = findNextFileMultiExpr( getFormatExtensions() );
|
||||
continue;
|
||||
}
|
||||
|
||||
%dirCount = getWordCount( %splitPath ) - 1;
|
||||
|
||||
%pathFolders = getWords( %splitPath, 0, %dirCount - 1 );
|
||||
|
||||
// Add this file's path (parent folders) to the
|
||||
// popup menu if it isn't there yet.
|
||||
%temp = strreplace( %pathFolders, " ", "/" );
|
||||
%temp = strreplace( %temp, "_", " " );
|
||||
%r = CreatorPopupMenu.findText( %temp );
|
||||
if ( %r == -1 )
|
||||
{
|
||||
CreatorPopupMenu.add( %temp );
|
||||
}
|
||||
|
||||
// Is this file in the current folder?
|
||||
if ( stricmp( %pathFolders, %address ) == 0 )
|
||||
{
|
||||
%this.addStaticIcon( %fullPath );
|
||||
}
|
||||
// Then is this file in a subfolder we need to add
|
||||
// a folder icon for?
|
||||
else
|
||||
{
|
||||
%wordIdx = 0;
|
||||
%add = false;
|
||||
|
||||
if ( %address $= "" )
|
||||
{
|
||||
%add = true;
|
||||
%wordIdx = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( ; %wordIdx < %dirCount; %wordIdx++ )
|
||||
{
|
||||
%temp = getWords( %splitPath, 0, %wordIdx );
|
||||
if ( stricmp( %temp, %address ) == 0 )
|
||||
{
|
||||
%add = true;
|
||||
%wordIdx++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( %add == true )
|
||||
{
|
||||
%folder = getWord( %splitPath, %wordIdx );
|
||||
|
||||
%ctrl = %this.findIconCtrl( %folder );
|
||||
if ( %ctrl == -1 )
|
||||
%this.addFolderIcon( %folder );
|
||||
}
|
||||
}
|
||||
|
||||
%fullPath = findNextFileMultiExpr( getFormatExtensions() );
|
||||
}
|
||||
}
|
||||
|
||||
if ( %this.tab $= "Level" )
|
||||
{
|
||||
// Add groups to popup menu
|
||||
%array = %this.array;
|
||||
%array.sortk();
|
||||
|
||||
%count = %array.count();
|
||||
|
||||
if ( %count > 0 )
|
||||
{
|
||||
%lastGroup = "";
|
||||
|
||||
for ( %i = 0; %i < %count; %i++ )
|
||||
{
|
||||
%group = %array.getKey( %i );
|
||||
|
||||
if ( %group !$= %lastGroup )
|
||||
{
|
||||
CreatorPopupMenu.add( %group );
|
||||
|
||||
if ( %address $= "" )
|
||||
%this.addFolderIcon( %group );
|
||||
}
|
||||
|
||||
if ( %address $= %group )
|
||||
{
|
||||
%args = %array.getValue( %i );
|
||||
%class = %args.val[0];
|
||||
%name = %args.val[1];
|
||||
%func = %args.val[2];
|
||||
|
||||
%this.addMissionObjectIcon( %class, %name, %func );
|
||||
}
|
||||
|
||||
%lastGroup = %group;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( %this.tab $= "Prefabs" )
|
||||
{
|
||||
%expr = "*.prefab";
|
||||
%fullPath = findFirstFile( %expr );
|
||||
|
||||
while ( %fullPath !$= "" )
|
||||
{
|
||||
%fullPath = makeRelativePath( %fullPath, getMainDotCSDir() );
|
||||
%splitPath = strreplace( %fullPath, " ", "_" );
|
||||
%splitPath = strreplace( %splitPath, "/", " " );
|
||||
if( getWord(%splitPath, 0) $= "tools" )
|
||||
{
|
||||
%fullPath = findNextFile( %expr );
|
||||
continue;
|
||||
}
|
||||
|
||||
%dirCount = getWordCount( %splitPath ) - 1;
|
||||
|
||||
%pathFolders = getWords( %splitPath, 0, %dirCount - 1 );
|
||||
|
||||
// Add this file's path (parent folders) to the
|
||||
// popup menu if it isn't there yet.
|
||||
%temp = strreplace( %pathFolders, " ", "/" );
|
||||
%temp = strreplace( %temp, "_", " " );
|
||||
%r = CreatorPopupMenu.findText( %temp );
|
||||
if ( %r == -1 )
|
||||
{
|
||||
CreatorPopupMenu.add( %temp );
|
||||
}
|
||||
|
||||
// Is this file in the current folder?
|
||||
if ( (%dirCount == 0 && %address $= "") || stricmp( %pathFolders, %address ) == 0 )
|
||||
{
|
||||
%this.addPrefabIcon( %fullPath );
|
||||
}
|
||||
// Then is this file in a subfolder we need to add
|
||||
// a folder icon for?
|
||||
else
|
||||
{
|
||||
%wordIdx = 0;
|
||||
%add = false;
|
||||
|
||||
if ( %address $= "" )
|
||||
{
|
||||
%add = true;
|
||||
%wordIdx = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( ; %wordIdx < %dirCount; %wordIdx++ )
|
||||
{
|
||||
%temp = getWords( %splitPath, 0, %wordIdx );
|
||||
if ( stricmp( %temp, %address ) == 0 )
|
||||
{
|
||||
%add = true;
|
||||
%wordIdx++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( %add == true )
|
||||
{
|
||||
%folder = getWord( %splitPath, %wordIdx );
|
||||
|
||||
%ctrl = %this.findIconCtrl( %folder );
|
||||
if ( %ctrl == -1 )
|
||||
%this.addFolderIcon( %folder );
|
||||
}
|
||||
}
|
||||
|
||||
%fullPath = findNextFile( %expr );
|
||||
}
|
||||
}
|
||||
|
||||
CreatorIconArray.sort( "alphaIconCompare" );
|
||||
|
||||
for ( %i = 0; %i < CreatorIconArray.getCount(); %i++ )
|
||||
{
|
||||
CreatorIconArray.getObject(%i).autoSize = false;
|
||||
}
|
||||
|
||||
CreatorIconArray.frozen = false;
|
||||
CreatorIconArray.refresh();
|
||||
|
||||
// Recalculate the array for the parent guiScrollCtrl
|
||||
CreatorIconArray.getParent().computeSizes();
|
||||
|
||||
%this.address = %address;
|
||||
|
||||
CreatorPopupMenu.sort();
|
||||
|
||||
%str = strreplace( %address, " ", "/" );
|
||||
%r = CreatorPopupMenu.findText( %str );
|
||||
if ( %r != -1 )
|
||||
CreatorPopupMenu.setSelected( %r, false );
|
||||
else
|
||||
CreatorPopupMenu.setText( %str );
|
||||
CreatorPopupMenu.tooltip = %str;
|
||||
}
|
||||
|
||||
function ObjectCreator::navigateDown( %this, %folder )
|
||||
{
|
||||
if ( %this.address $= "" )
|
||||
%address = %folder;
|
||||
else
|
||||
%address = %this.address SPC %folder;
|
||||
|
||||
// Because this is called from an IconButton::onClick command
|
||||
// we have to wait a tick before actually calling navigate, else
|
||||
// we would delete the button out from under itself.
|
||||
%this.schedule( 1, "navigate", %address );
|
||||
}
|
||||
|
||||
function ObjectCreator::navigateUp( %this )
|
||||
{
|
||||
%count = getWordCount( %this.address );
|
||||
|
||||
if ( %count == 0 )
|
||||
return;
|
||||
|
||||
if ( %count == 1 )
|
||||
%address = "";
|
||||
else
|
||||
%address = getWords( %this.address, 0, %count - 2 );
|
||||
|
||||
%this.navigate( %address );
|
||||
}
|
||||
|
||||
function ObjectCreator::setListView( %this, %noupdate )
|
||||
{
|
||||
//CreatorIconArray.clear();
|
||||
//CreatorIconArray.setVisible( false );
|
||||
|
||||
CreatorIconArray.setVisible( true );
|
||||
%this.contentCtrl = CreatorIconArray;
|
||||
%this.isList = true;
|
||||
|
||||
if ( %noupdate == true )
|
||||
%this.navigate( %this.address );
|
||||
}
|
||||
|
||||
//function ObjectCreator::setIconView( %this )
|
||||
//{
|
||||
//echo( "setIconView" );
|
||||
//
|
||||
//CreatorIconStack.clear();
|
||||
//CreatorIconStack.setVisible( false );
|
||||
//
|
||||
//CreatorIconArray.setVisible( true );
|
||||
//%this.contentCtrl = CreatorIconArray;
|
||||
//%this.isList = false;
|
||||
//
|
||||
//%this.navigate( %this.address );
|
||||
//}
|
||||
|
||||
function ObjectCreator::findIconCtrl( %this, %name )
|
||||
{
|
||||
for ( %i = 0; %i < %this.contentCtrl.getCount(); %i++ )
|
||||
|
|
|
|||
|
|
@ -33,7 +33,6 @@ TORQUE_UNIFORM_SAMPLER2D(backbufferTex, 4);
|
|||
TORQUE_UNIFORM_SAMPLER2D(glowBuffer, 5);
|
||||
|
||||
uniform float mode;
|
||||
uniform float3 eyePosWorld;
|
||||
uniform float4x4 cameraToWorld;
|
||||
|
||||
float4 main( PFXVertToPix IN ) : TORQUE_TARGET0
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue