diff --git a/Engine/source/gui/core/guiTypes.h b/Engine/source/gui/core/guiTypes.h index c9dc36bad..51f33d21b 100644 --- a/Engine/source/gui/core/guiTypes.h +++ b/Engine/source/gui/core/guiTypes.h @@ -385,6 +385,7 @@ public: ColorI mFillColor; ///< Fill color, this is used to fill the bounds of the control if it is opaque ColorI mFillColorHL; ///< This is used instead of mFillColor if the object is highlighted ColorI mFillColorNA; ///< This is used instead of mFillColor if the object is not active or disabled + ColorI mFillColorERR; ///< This is used instead of mFillColor if the object has an error or is invalid ColorI mFillColorSEL; ///< This is used instead of mFillColor if the object is selected S32 mBorder; ///< For most controls, if mBorder is > 0 a border will be drawn, some controls use this to draw different types of borders however @see guiDefaultControlRender.cc