fix emissive

This commit is contained in:
AzaezelX 2021-02-14 18:47:42 -06:00
parent 331200ba69
commit 39c914101d
7 changed files with 12 additions and 12 deletions

View file

@ -154,8 +154,8 @@ void main()
//early out if emissive
if (getFlag(surface.matFlag, 0))
{
OUT_col = vec4(0.0);
return;
OUT_col = vec4(surface.albedo, 0);
return;
}
vec3 L = lightPosition - surface.P;

View file

@ -86,8 +86,8 @@ void main()
//early out if emissive
if (getFlag(surface.matFlag, 0))
{
OUT_col = vec4(0.0);
return;
OUT_col = vec4(surface.albedo, 0);
return;
}
vec3 L = lightPosition - surface.P;

View file

@ -189,8 +189,8 @@ void main()
//early out if emissive
if (getFlag(surface.matFlag, 0))
{
OUT_col = vec4(0);
return;
OUT_col = vec4(surface.albedo, 0);
return;
}
//create surface to light

View file

@ -157,8 +157,8 @@ float4 main( ConvexConnectP IN ) : SV_TARGET
//early out if emissive
if (getFlag(surface.matFlag, 0))
{
return 0.0.xxxx;
}
return float4(surface.albedo, 0);
}
float3 L = lightPosition - surface.P;
float dist = length(L);

View file

@ -51,7 +51,7 @@ float4 main(PFXVertToPix IN) : SV_TARGET
//early out if emissive
if (getFlag(surface.matFlag, 0))
{
return TORQUE_TEX2D(colorBuffer, IN.uv0.xy);
return float4(surface.albedo, 0);
}
#ifdef USE_SSAO_MASK

View file

@ -91,8 +91,8 @@ float4 main( ConvexConnectP IN ) : SV_TARGET
//early out if emissive
if (getFlag(surface.matFlag, 0))
{
return 0.0.xxxx;
{
return float4(surface.albedo, 0);
}
float3 L = lightPosition - surface.P;

View file

@ -180,7 +180,7 @@ float4 main(FarFrustumQuadConnectP IN) : SV_TARGET
//early out if emissive
if (getFlag(surface.matFlag, 0))
{
return 0.0.xxxx;
return float4(surface.albedo, 0);
}
//create surface to light