Beginnings of the "pass everything using a native type wrapper" console code.

- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed

Fix the issues with console method parameters and fields which prevented missions from loading.
This commit is contained in:
James Urquhart 2012-09-23 09:59:48 +01:00
parent 394d87cd54
commit 38c8e52c1d
68 changed files with 1511 additions and 529 deletions

View file

@ -162,7 +162,7 @@ ConsoleFunction( loadColladaLights, bool, 2, 4,
"@ingroup Editors\n"
"@internal")
{
Torque::Path path(argv[1]);
Torque::Path path((const char*)argv[1]);
// Optional group to add the lights to. Create if it does not exist, and use
// the MissionGroup if not specified.