Beginnings of the "pass everything using a native type wrapper" console code.

- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed

Fix the issues with console method parameters and fields which prevented missions from loading.
This commit is contained in:
James Urquhart 2012-09-23 09:59:48 +01:00
parent 394d87cd54
commit 38c8e52c1d
68 changed files with 1511 additions and 529 deletions

View file

@ -141,7 +141,7 @@ ConsoleMethod( TerrainBlock, exportHeightMap, bool, 3, 4, "(string filename, [st
UTF8 fileName[1024];
String format = "png";
if( argc > 3 )
format = argv[ 3 ];
format = (String)argv[ 3 ];
Con::expandScriptFilename( fileName, sizeof( fileName ), argv[2] );
@ -153,7 +153,7 @@ ConsoleMethod( TerrainBlock, exportLayerMaps, bool, 3, 4, "(string filePrefix, [
UTF8 filePrefix[1024];
String format = "png";
if( argc > 3 )
format = argv[3];
format = (String)argv[3];
Con::expandScriptFilename( filePrefix, sizeof( filePrefix ), argv[2] );