Beginnings of the "pass everything using a native type wrapper" console code.

- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed

Fix the issues with console method parameters and fields which prevented missions from loading.
This commit is contained in:
James Urquhart 2012-09-23 09:59:48 +01:00
parent 394d87cd54
commit 38c8e52c1d
68 changed files with 1511 additions and 529 deletions

View file

@ -382,7 +382,7 @@ class SFXSource : public SimGroup
/// We overload this to disable creation of
/// a source via script 'new'.
virtual bool processArguments( S32 argc, const char **argv );
virtual bool processArguments( S32 argc, ConsoleValueRef *argv );
// Console getters/setters.
static bool _setDescription( void *obj, const char *index, const char *data );