Beginnings of the "pass everything using a native type wrapper" console code.

- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed

Fix the issues with console method parameters and fields which prevented missions from loading.
This commit is contained in:
James Urquhart 2012-09-23 09:59:48 +01:00
parent 394d87cd54
commit 38c8e52c1d
68 changed files with 1511 additions and 529 deletions

View file

@ -169,5 +169,5 @@ void GuiMaterialCtrl::onRender( Point2I offset, const RectI &updateRect )
ConsoleMethod( GuiMaterialCtrl, setMaterial, bool, 3, 3, "( string materialName )"
"Set the material to be displayed in the control." )
{
return object->setMaterial( argv[2] );
return object->setMaterial( (const char*)argv[2] );
}