Beginnings of the "pass everything using a native type wrapper" console code.

- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed

Fix the issues with console method parameters and fields which prevented missions from loading.
This commit is contained in:
James Urquhart 2012-09-23 09:59:48 +01:00
parent 394d87cd54
commit 38c8e52c1d
68 changed files with 1511 additions and 529 deletions

View file

@ -493,9 +493,9 @@ ConsoleMethod( FileObject, writeObject, void, 3, 4, "FileObject.writeObject(SimO
return;
}
char *objName = NULL;
const char *objName = NULL;
if( argc == 4 )
objName = (char*)argv[3];
objName = (const char*)argv[3];
object->writeObject( obj, (const U8*)objName );
}