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Beginnings of the "pass everything using a native type wrapper" console code.
- ConsoleValue class is now the base value class. - ConsoleValueRef is now used to supply function parameters. Values are disposable. - Script functions return values instead of just strings where possible. - Variables can be disposable strings - Bytecode changed Fix the issues with console method parameters and fields which prevented missions from loading.
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68 changed files with 1511 additions and 529 deletions
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@ -58,7 +58,7 @@ class SimPersistSet : public SimSet
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// SimSet.
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virtual void addObject( SimObject* );
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virtual void write( Stream &stream, U32 tabStop, U32 flags = 0 );
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virtual bool processArguments( S32 argc, const char** argv );
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virtual bool processArguments( S32 argc, ConsoleValueRef *argv );
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DECLARE_CONOBJECT( SimPersistSet );
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DECLARE_CATEGORY( "Console" );
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