Beginnings of the "pass everything using a native type wrapper" console code.

- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed

Fix the issues with console method parameters and fields which prevented missions from loading.
This commit is contained in:
James Urquhart 2012-09-23 09:59:48 +01:00
parent 394d87cd54
commit 38c8e52c1d
68 changed files with 1511 additions and 529 deletions

View file

@ -117,7 +117,7 @@ S32 QSORT_CALLBACK SimObjectList::_callbackSort( const void *a, const void *b )
static char idB[64];
dSprintf( idB, sizeof( idB ), "%d", objB->getId() );
return dAtoi( Con::executef( smSortScriptCallbackFn, idA, idB ) );
return dAtoi( Con::executef( (const char*)smSortScriptCallbackFn, idA, idB ) );
}
void SimObjectList::scriptSort( const String &scriptCallback )