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Beginnings of the "pass everything using a native type wrapper" console code.
- ConsoleValue class is now the base value class. - ConsoleValueRef is now used to supply function parameters. Values are disposable. - Script functions return values instead of just strings where possible. - Variables can be disposable strings - Bytecode changed Fix the issues with console method parameters and fields which prevented missions from loading.
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68 changed files with 1511 additions and 529 deletions
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@ -117,7 +117,7 @@ S32 QSORT_CALLBACK SimObjectList::_callbackSort( const void *a, const void *b )
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static char idB[64];
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dSprintf( idB, sizeof( idB ), "%d", objB->getId() );
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return dAtoi( Con::executef( smSortScriptCallbackFn, idA, idB ) );
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return dAtoi( Con::executef( (const char*)smSortScriptCallbackFn, idA, idB ) );
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}
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void SimObjectList::scriptSort( const String &scriptCallback )
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