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Beginnings of the "pass everything using a native type wrapper" console code.
- ConsoleValue class is now the base value class. - ConsoleValueRef is now used to supply function parameters. Values are disposable. - Script functions return values instead of just strings where possible. - Variables can be disposable strings - Bytecode changed Fix the issues with console method parameters and fields which prevented missions from loading.
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68 changed files with 1511 additions and 529 deletions
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@ -114,7 +114,7 @@ static void dumpVariable( Stream& stream,
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{
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// Skip variables defined in script.
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if( entry->type < 0 )
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if( entry->value.type < 0 )
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return;
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// Skip internals... don't export them.
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@ -149,7 +149,7 @@ static void dumpVariable( Stream& stream,
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// Skip variables for which we can't decipher their type.
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ConsoleBaseType* type = ConsoleBaseType::getType( entry->type );
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ConsoleBaseType* type = ConsoleBaseType::getType( entry->value.type );
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if( !type )
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{
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Con::errorf( "Can't find type for variable '%s'", entry->name );
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