mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Beginnings of the "pass everything using a native type wrapper" console code.
- ConsoleValue class is now the base value class. - ConsoleValueRef is now used to supply function parameters. Values are disposable. - Script functions return values instead of just strings where possible. - Variables can be disposable strings - Bytecode changed Fix the issues with console method parameters and fields which prevented missions from loading.
This commit is contained in:
parent
394d87cd54
commit
38c8e52c1d
68 changed files with 1511 additions and 529 deletions
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@ -145,12 +145,12 @@ inline const char* EngineMarshallData( U32 value )
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/// Marshal data from native into client form stored directly in
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/// client function invocation vector.
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template< typename T >
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inline void EngineMarshallData( const T& arg, S32& argc, const char** argv )
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inline void EngineMarshallData( const T& arg, S32& argc, ConsoleValueRef *argv )
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{
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argv[ argc ] = Con::getStringArg( castConsoleTypeToString( arg ) );
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argc ++;
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}
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inline void EngineMarshallData( bool arg, S32& argc, const char** argv )
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inline void EngineMarshallData( bool arg, S32& argc, ConsoleValueRef *argv )
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{
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if( arg )
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argv[ argc ] = "1";
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@ -158,33 +158,33 @@ inline void EngineMarshallData( bool arg, S32& argc, const char** argv )
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argv[ argc ] = "0";
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argc ++;
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}
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inline void EngineMarshallData( S32 arg, S32& argc, const char** argv )
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inline void EngineMarshallData( S32 arg, S32& argc, ConsoleValueRef *argv )
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{
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argv[ argc ] = Con::getIntArg( arg );
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argc ++;
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}
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inline void EngineMarshallData( U32 arg, S32& argc, const char** argv )
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inline void EngineMarshallData( U32 arg, S32& argc, ConsoleValueRef *argv )
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{
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EngineMarshallData( S32( arg ), argc, argv );
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}
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inline void EngineMarshallData( F32 arg, S32& argc, const char** argv )
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inline void EngineMarshallData( F32 arg, S32& argc, ConsoleValueRef *argv )
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{
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argv[ argc ] = Con::getFloatArg( arg );
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argc ++;
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}
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inline void EngineMarshallData( const char* arg, S32& argc, const char** argv )
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inline void EngineMarshallData( const char* arg, S32& argc, ConsoleValueRef *argv )
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{
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argv[ argc ] = arg;
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argc ++;
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}
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template< typename T >
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inline void EngineMarshallData( T* object, S32& argc, const char** argv )
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inline void EngineMarshallData( T* object, S32& argc, ConsoleValueRef *argv )
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{
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argv[ argc ] = ( object ? object->getIdString() : "0" );
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argc ++;
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}
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template< typename T >
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inline void EngineMarshallData( const T* object, S32& argc, const char** argv )
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inline void EngineMarshallData( const T* object, S32& argc, ConsoleValueRef *argv )
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{
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argv[ argc ] = ( object ? object->getIdString() : "0" );
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argc ++;
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@ -1391,12 +1391,12 @@ struct _EngineConsoleThunk< startArgc, R() >
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{
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typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
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static const int NUM_ARGS = 0;
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static ReturnType thunk( S32 argc, const char** argv, R ( *fn )(), const _EngineFunctionDefaultArguments< void() >& )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )(), const _EngineFunctionDefaultArguments< void() >& )
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{
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return _EngineConsoleThunkReturnValue( fn() );
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}
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template< typename Frame >
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static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >& )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >& )
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{
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return _EngineConsoleThunkReturnValue( ( frame->*fn )() );
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}
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@ -1406,12 +1406,12 @@ struct _EngineConsoleThunk< startArgc, void() >
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{
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typedef void ReturnType;
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static const int NUM_ARGS = 0;
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static void thunk( S32 argc, const char** argv, void ( *fn )(), const _EngineFunctionDefaultArguments< void() >& )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )(), const _EngineFunctionDefaultArguments< void() >& )
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{
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fn();
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}
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template< typename Frame >
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static void thunk( S32 argc, const char** argv, void ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >& )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >& )
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{
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return ( frame->*fn )();
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}
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@ -1422,13 +1422,13 @@ struct _EngineConsoleThunk< startArgc, R( A ) >
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{
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typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
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static const int NUM_ARGS = 1 + startArgc;
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static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
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return _EngineConsoleThunkReturnValue( fn( a ) );
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}
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template< typename Frame >
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static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A ) >& defaultArgs )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
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return _EngineConsoleThunkReturnValue( ( frame->*fn )( a ) );
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@ -1439,13 +1439,13 @@ struct _EngineConsoleThunk< startArgc, void( A ) >
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{
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typedef void ReturnType;
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static const int NUM_ARGS = 1 + startArgc;
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static void thunk( S32 argc, const char** argv, void ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
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fn( a );
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}
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template< typename Frame >
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static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A ) >& defaultArgs )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
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( frame->*fn )( a );
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@ -1457,14 +1457,14 @@ struct _EngineConsoleThunk< startArgc, R( A, B ) >
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{
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typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
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static const int NUM_ARGS = 2 + startArgc;
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static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B ), const _EngineFunctionDefaultArguments< void( A, B ) >& defaultArgs )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B ), const _EngineFunctionDefaultArguments< void( A, B ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
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return _EngineConsoleThunkReturnValue( fn( a, b ) );
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}
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template< typename Frame >
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static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B ) >& defaultArgs )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
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@ -1476,14 +1476,14 @@ struct _EngineConsoleThunk< startArgc, void( A, B ) >
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{
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typedef void ReturnType;
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static const int NUM_ARGS = 2 + startArgc;
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static void thunk( S32 argc, const char** argv, void ( *fn )( A, B ), const _EngineFunctionDefaultArguments< void( A, B ) >& defaultArgs )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B ), const _EngineFunctionDefaultArguments< void( A, B ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
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fn( a, b );
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}
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template< typename Frame >
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static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B ) >& defaultArgs )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
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@ -1496,7 +1496,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C ) >
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{
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typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
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static const int NUM_ARGS = 3 + startArgc;
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static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C ), const _EngineFunctionDefaultArguments< void( A, B, C ) >& defaultArgs )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C ), const _EngineFunctionDefaultArguments< void( A, B, C ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
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@ -1504,7 +1504,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C ) >
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return _EngineConsoleThunkReturnValue( fn( a, b, c ) );
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}
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template< typename Frame >
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static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C ) >& defaultArgs )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
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@ -1517,7 +1517,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C ) >
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{
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typedef void ReturnType;
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static const int NUM_ARGS = 3 + startArgc;
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static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C ), const _EngineFunctionDefaultArguments< void( A, B, C ) >& defaultArgs )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C ), const _EngineFunctionDefaultArguments< void( A, B, C ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
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@ -1525,7 +1525,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C ) >
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fn( a, b, c );
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}
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template< typename Frame >
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static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C ) >& defaultArgs )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
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@ -1539,7 +1539,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D ) >
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{
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typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
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static const int NUM_ARGS = 4 + startArgc;
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static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D ), const _EngineFunctionDefaultArguments< void( A, B, C, D ) >& defaultArgs )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D ), const _EngineFunctionDefaultArguments< void( A, B, C, D ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
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@ -1548,7 +1548,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D ) >
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return _EngineConsoleThunkReturnValue( fn( a, b, c, d ) );
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}
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template< typename Frame >
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static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D ) >& defaultArgs )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
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@ -1562,7 +1562,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D ) >
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{
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typedef void ReturnType;
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static const int NUM_ARGS = 4 + startArgc;
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static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D ), const _EngineFunctionDefaultArguments< void( A, B, C, D ) >& defaultArgs )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D ), const _EngineFunctionDefaultArguments< void( A, B, C, D ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
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@ -1571,7 +1571,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D ) >
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fn( a, b, c, d );
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}
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template< typename Frame >
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static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D ) >& defaultArgs )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
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@ -1586,7 +1586,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E ) >
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{
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typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
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static const int NUM_ARGS = 5 + startArgc;
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static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E ) >& defaultArgs )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
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@ -1596,7 +1596,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E ) >
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return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e ) );
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}
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template< typename Frame >
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static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E ) >& defaultArgs )
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static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
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@ -1611,7 +1611,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E ) >
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{
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typedef void ReturnType;
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static const int NUM_ARGS = 5 + startArgc;
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static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E ) >& defaultArgs )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
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B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
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@ -1621,7 +1621,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E ) >
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fn( a, b, c, d, e );
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}
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template< typename Frame >
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static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E ) >& defaultArgs )
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static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E ) >& defaultArgs )
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{
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A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1637,7 +1637,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F ) >
|
|||
{
|
||||
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
|
||||
static const int NUM_ARGS = 6 + startArgc;
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1648,7 +1648,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F ) >
|
|||
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f ) );
|
||||
}
|
||||
template< typename Frame >
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1664,7 +1664,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) >
|
|||
{
|
||||
typedef void ReturnType;
|
||||
static const int NUM_ARGS = 6 + startArgc;
|
||||
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1675,7 +1675,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) >
|
|||
fn( a, b, c, d, e, f );
|
||||
}
|
||||
template< typename Frame >
|
||||
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1692,7 +1692,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G ) >
|
|||
{
|
||||
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
|
||||
static const int NUM_ARGS = 7 + startArgc;
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F, G ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1704,7 +1704,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G ) >
|
|||
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g ) );
|
||||
}
|
||||
template< typename Frame >
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F, G ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1721,7 +1721,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G ) >
|
|||
{
|
||||
typedef void ReturnType;
|
||||
static const int NUM_ARGS = 7 + startArgc;
|
||||
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F, G ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1733,7 +1733,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G ) >
|
|||
fn( a, b, c, d, e, f, g );
|
||||
}
|
||||
template< typename Frame >
|
||||
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F, G ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1751,7 +1751,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H ) >
|
|||
{
|
||||
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
|
||||
static const int NUM_ARGS = 8 + startArgc;
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F, G, H ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1764,7 +1764,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H ) >
|
|||
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h ) );
|
||||
}
|
||||
template< typename Frame >
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1782,7 +1782,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H ) >
|
|||
{
|
||||
typedef void ReturnType;
|
||||
static const int NUM_ARGS = 8 + startArgc;
|
||||
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F, G, H ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1795,7 +1795,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H ) >
|
|||
fn( a, b, c, d, e, f, g, h );
|
||||
}
|
||||
template< typename Frame >
|
||||
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1814,7 +1814,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I ) >
|
|||
{
|
||||
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
|
||||
static const int NUM_ARGS = 9 + startArgc;
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F, G, H, I ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H, I ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1828,7 +1828,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I ) >
|
|||
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h, i ) );
|
||||
}
|
||||
template< typename Frame >
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1847,7 +1847,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I ) >
|
|||
{
|
||||
typedef void ReturnType;
|
||||
static const int NUM_ARGS = 9 + startArgc;
|
||||
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F, G, H, I ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H, I ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1861,7 +1861,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I ) >
|
|||
fn( a, b, c, d, e, f, g, h, i );
|
||||
}
|
||||
template< typename Frame >
|
||||
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1881,7 +1881,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J ) >
|
|||
{
|
||||
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
|
||||
static const int NUM_ARGS = 10 + startArgc;
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1896,7 +1896,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J ) >
|
|||
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h, i, j ) );
|
||||
}
|
||||
template< typename Frame >
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1916,7 +1916,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J ) >
|
|||
{
|
||||
typedef void ReturnType;
|
||||
static const int NUM_ARGS = 10 + startArgc;
|
||||
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1931,7 +1931,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J ) >
|
|||
fn( a, b, c, d, e, f, g, h, i, j );
|
||||
}
|
||||
template< typename Frame >
|
||||
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1951,7 +1951,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J, K ) >
|
|||
{
|
||||
typedef typename _EngineConsoleThunkType< R >::ReturnType ReturnType;
|
||||
static const int NUM_ARGS = 11 + startArgc;
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -1967,7 +1967,7 @@ struct _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J, K ) >
|
|||
return _EngineConsoleThunkReturnValue( fn( a, b, c, d, e, f, g, h, i, j, k ) );
|
||||
}
|
||||
template< typename Frame >
|
||||
static ReturnType thunk( S32 argc, const char** argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
|
||||
static ReturnType thunk( S32 argc, ConsoleValueRef *argv, R ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -1988,7 +1988,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
|
|||
{
|
||||
typedef void ReturnType;
|
||||
static const int NUM_ARGS = 11 + startArgc;
|
||||
static void thunk( S32 argc, const char** argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.a ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.b ) );
|
||||
|
|
@ -2004,7 +2004,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
|
|||
fn( a, b, c, d, e, f, g, h, i, j, k );
|
||||
}
|
||||
template< typename Frame >
|
||||
static void thunk( S32 argc, const char** argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
|
||||
static void thunk( S32 argc, ConsoleValueRef *argv, void ( Frame::*fn )( A, B, C, D, E, F, G, H, I, J, K ) const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType*, A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs )
|
||||
{
|
||||
A a = ( startArgc < argc ? EngineUnmarshallData< A >()( argv[ startArgc ] ) : A( defaultArgs.b ) );
|
||||
B b = ( startArgc + 1 < argc ? EngineUnmarshallData< B >()( argv[ startArgc + 1 ] ) : B( defaultArgs.c ) );
|
||||
|
|
@ -2088,7 +2088,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
|
|||
( void* ) &fn ## name, \
|
||||
0 \
|
||||
); \
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, const char** argv ) \
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv ) \
|
||||
{ \
|
||||
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
|
||||
argc, argv, &_fn ## name ## impl, _fn ## name ## DefaultArgs \
|
||||
|
|
@ -2168,7 +2168,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
|
|||
( void* ) &fn ## className ## _ ## name, \
|
||||
0 \
|
||||
); \
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, const char** argv ) \
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, ConsoleValueRef *argv ) \
|
||||
{ \
|
||||
_ ## className ## name ## frame frame; \
|
||||
frame.object = static_cast< className* >( object ); \
|
||||
|
|
@ -2225,7 +2225,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
|
|||
( void* ) &fn ## className ## _ ## name, \
|
||||
0 \
|
||||
); \
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, const char** argv )\
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv )\
|
||||
{ \
|
||||
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
|
||||
argc, argv, &_fn ## className ## name ## impl, _fn ## className ## name ## DefaultArgs \
|
||||
|
|
@ -2249,7 +2249,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
|
|||
#define DefineConsoleFunction( name, returnType, args, defaultArgs, usage ) \
|
||||
static inline returnType _fn ## name ## impl args; \
|
||||
static _EngineFunctionDefaultArguments< void args > _fn ## name ## DefaultArgs defaultArgs; \
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, const char** argv ) \
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv ) \
|
||||
{ \
|
||||
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
|
||||
argc, argv, &_fn ## name ## impl, _fn ## name ## DefaultArgs \
|
||||
|
|
@ -2274,7 +2274,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
|
|||
}; \
|
||||
static _EngineFunctionDefaultArguments< _EngineMethodTrampoline< _ ## className ## name ## frame, void args >::FunctionType > \
|
||||
_fn ## className ## name ## DefaultArgs defaultArgs; \
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, const char** argv ) \
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject* object, S32 argc, ConsoleValueRef *argv ) \
|
||||
{ \
|
||||
_ ## className ## name ## frame frame; \
|
||||
frame.object = static_cast< className* >( object ); \
|
||||
|
|
@ -2296,7 +2296,7 @@ struct _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F, G, H, I, J, K ) >
|
|||
#define DefineConsoleStaticMethod( className, name, returnType, args, defaultArgs, usage ) \
|
||||
static inline returnType _fn ## className ## name ## impl args; \
|
||||
static _EngineFunctionDefaultArguments< void args > _fn ## className ## name ## DefaultArgs defaultArgs; \
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, const char** argv )\
|
||||
static _EngineConsoleThunkType< returnType >::ReturnType _ ## className ## name ## caster( SimObject*, S32 argc, ConsoleValueRef *argv )\
|
||||
{ \
|
||||
return _EngineConsoleThunkType< returnType >::ReturnType( _EngineConsoleThunk< 1, returnType args >::thunk( \
|
||||
argc, argv, &_fn ## className ## name ## impl, _fn ## className ## name ## DefaultArgs \
|
||||
|
|
@ -2619,14 +2619,19 @@ struct _EngineConsoleCallbackHelper
|
|||
|
||||
SimObject* mThis;
|
||||
S32 mArgc;
|
||||
const char* mArgv[ MAX_ARGUMENTS + 2 ];
|
||||
ConsoleValueRef mArgv[ MAX_ARGUMENTS + 2 ];
|
||||
|
||||
const char* _exec()
|
||||
{
|
||||
if( mThis )
|
||||
{
|
||||
// Cannot invoke callback until object has been registered
|
||||
return mThis->isProperlyAdded() ? Con::execute( mThis, mArgc, mArgv ) : "";
|
||||
if (mThis->isProperlyAdded()) {
|
||||
return Con::execute( mThis, mArgc, mArgv );
|
||||
} else {
|
||||
Con::resetStackFrame(); // jamesu - we might have pushed some vars here
|
||||
return "";
|
||||
}
|
||||
}
|
||||
else
|
||||
return Con::execute( mArgc, mArgv );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue