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Beginnings of the "pass everything using a native type wrapper" console code.
- ConsoleValue class is now the base value class. - ConsoleValueRef is now used to supply function parameters. Values are disposable. - Script functions return values instead of just strings where possible. - Variables can be disposable strings - Bytecode changed Fix the issues with console method parameters and fields which prevented missions from loading.
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68 changed files with 1511 additions and 529 deletions
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@ -57,7 +57,7 @@ class SimXMLDocument: public SimObject
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// tie in to the script language. The .cc file has more in depth
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// comments on these.
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//-----------------------------------------------------------------------
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bool processArguments(S32 argc, const char** argv);
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bool processArguments(S32 argc, ConsoleValueRef *argv);
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bool onAdd();
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void onRemove();
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static void initPersistFields();
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