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marauder2k7 2026-06-07 19:47:47 -05:00 committed by GitHub
commit 3868c1faeb
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18 changed files with 287 additions and 95 deletions

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@ -97,7 +97,7 @@ jobs:
- name: Unit Tests
run: |
cd "${{github.workspace}}/My Projects/Torque3D/game"
./Torque3D runTests.tscript
./Torque3D_unittests
- name: Test Reporter
uses: phoenix-actions/test-reporting@v14

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@ -67,7 +67,7 @@ jobs:
- name: Unit Tests
run: |
cd "${{github.workspace}}/My Projects/Torque3D/game"
./Torque3D.app/Contents/MacOS/Torque3D runTests.tscript
./Torque3D_unittests
- name: Test Reporter
uses: phoenix-actions/test-reporting@v14

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@ -63,7 +63,7 @@ jobs:
- name: Unit Tests
run: |
cd "${{github.workspace}}/My Projects/Torque3D/game"
./Torque3D.exe runTests.tscript
./Torque3D_unittests.exe
- name: Test Reporter
uses: phoenix-actions/test-reporting@v14

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@ -31,11 +31,6 @@ forwardDef(TORQUE_BASIC_LIGHTING)
set(TORQUE_SDL ON) # we need sdl to do our platform interop
forwardDef(TORQUE_SDL)
if(TORQUE_TESTING)
set(TORQUE_COMPILE_DEFINITIONS ${TORQUE_COMPILE_DEFINITIONS} TORQUE_TESTS_ENABLED)
set(TORQUE_COMPILE_DEFINITIONS ${TORQUE_COMPILE_DEFINITIONS} "_VARIADIC_MAX=10")
endif()
# On Windows we disable CRT Security warnings - this comes from recommendations to use non-portable functions.
if (WIN32)
set(TORQUE_COMPILE_DEFINITIONS ${TORQUE_COMPILE_DEFINITIONS} _CRT_SECURE_NO_WARNINGS WIN32)
@ -257,11 +252,6 @@ if (UNIX AND NOT APPLE)
torqueAddSourceDirectories("platformX11")
endif (UNIX AND NOT APPLE)
if(TORQUE_TESTING)
torqueAddSourceDirectories("testing")
set(TORQUE_COMPILE_DEFINITIONS ${TORQUE_COMPILE_DEFINITIONS} TORQUE_SHARED SDL_MAIN_HANDLED)
endif(TORQUE_TESTING)
# Add the collected files to our engine group
source_group(TREE "${CMAKE_SOURCE_DIR}/Engine/source" PREFIX "Engine" FILES ${TORQUE_SOURCE_FILES})
file(GLOB_RECURSE TORQUE_APP_GAME_SOURCES "${TORQUE_APP_ROOT_DIRECTORY}/source/*.cpp" "${TORQUE_APP_ROOT_DIRECTORY}/source/*.h")
@ -393,10 +383,6 @@ if (APPLE)
"${TORQUE_APP_GAME_DIRECTORY}/${TORQUE_APP_NAME}.torsion"
"${TORQUE_APP_GAME_DIRECTORY}/Template.torsion.exports")
if(TORQUE_TESTING)
set(MACOSX_RESOURCES ${MACOSX_RESOURCES} "${TORQUE_APP_GAME_DIRECTORY}/runTests.${TORQUE_SCRIPT_EXTENSION}")
endif()
set(TORQUE_SOURCE_FILES ${TORQUE_SOURCE_FILES} ${TORQUE_PLATFORM_MAC_SOURCES} ${MACOSX_RESOURCES})
source_group("Resources" FILES ${MACOSX_RESOURCES})
@ -430,7 +416,7 @@ if (NOT TORQUE_NET_CURL)
endif()
################# Executable Generation ###################
if (TORQUE_DYNAMIC_LIBRARY AND NOT TORQUE_TESTING)
if (TORQUE_DYNAMIC_LIBRARY)
set(TORQUE_COMPILE_DEFINITIONS ${TORQUE_COMPILE_DEFINITIONS} TORQUE_SHARED)
# Build the main engine library
@ -442,10 +428,8 @@ if (TORQUE_DYNAMIC_LIBRARY AND NOT TORQUE_TESTING)
set(TORQUE_SOURCE_FILES "main/main.cpp")
set(TORQUE_LINK_LIBRARIES TorqueEngine)
else()
if(NOT TORQUE_TESTING)
set(TORQUE_SOURCE_FILES "main/main.cpp" ${TORQUE_SOURCE_FILES})
endif()
endif (TORQUE_DYNAMIC_LIBRARY AND NOT TORQUE_TESTING)
set(TORQUE_SOURCE_FILES "main/main.cpp" ${TORQUE_SOURCE_FILES})
endif (TORQUE_DYNAMIC_LIBRARY)
if (APPLE)
add_executable(${TORQUE_APP_NAME} MACOSX_BUNDLE
@ -490,9 +474,9 @@ elseif (WIN32)
# NOTE: On Windows, /Zc:wchar_t- is necessary otherwise you get unicode errors
set_target_properties(${TORQUE_APP_NAME} PROPERTIES COMPILE_FLAGS "${TORQUE_CXX_FLAGS}")
if (TORQUE_DYNAMIC_LIBRARY AND NOT TORQUE_TESTING)
if (TORQUE_DYNAMIC_LIBRARY)
set_target_properties(TorqueEngine PROPERTIES COMPILE_FLAGS "${TORQUE_CXX_FLAGS_COMMON_DEFAULT}")
endif (TORQUE_DYNAMIC_LIBRARY AND NOT TORQUE_TESTING)
endif (TORQUE_DYNAMIC_LIBRARY)
else()
add_executable(${TORQUE_APP_NAME} ${TORQUE_SOURCE_FILES})
@ -543,6 +527,13 @@ if(IS_ARM)
add_math_backend(neon MATH_SIMD_NEON)
endif()
foreach(MATH_BACKEND ${TORQUE_MATH_BACKENDS})
target_sources(${TORQUE_APP_NAME}
PRIVATE
$<TARGET_OBJECTS:${MATH_BACKEND}>
)
endforeach()
if(MSVC)
# Match projectGenerator naming for executables
set(OUTPUT_CONFIG DEBUG MINSIZEREL RELWITHDEBINFO)
@ -551,10 +542,10 @@ if(MSVC)
list(GET OUTPUT_CONFIG ${INDEX} CONF)
list(GET OUTPUT_SUFFIX ${INDEX} SUFFIX)
set_property(TARGET ${TORQUE_APP_NAME} PROPERTY OUTPUT_NAME_${CONF} ${TORQUE_APP_NAME}_${SUFFIX})
if (TORQUE_DYNAMIC_LIBRARY AND NOT TORQUE_TESTING)
if (TORQUE_DYNAMIC_LIBRARY)
set_property(TARGET TorqueEngine PROPERTY ${CONF}_POSTFIX "_${SUFFIX}")
set_property(TARGET TorqueEngine PROPERTY ${CONF}_OUTPUT_NAME ${TORQUE_APP_NAME})
endif (TORQUE_DYNAMIC_LIBRARY AND NOT TORQUE_TESTING)
endif (TORQUE_DYNAMIC_LIBRARY)
endforeach()
# Set Visual Studio startup project
set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT ${TORQUE_APP_NAME})
@ -595,14 +586,6 @@ if (TORQUE_TARGET_PROPERTIES)
endif (TORQUE_TARGET_PROPERTIES)
target_include_directories(${TORQUE_APP_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR} "${CMAKE_BINARY_DIR}/temp" ${TORQUE_INCLUDE_DIRECTORIES})
if(TORQUE_TESTING)
if(WIN32)
target_link_options(${TORQUE_APP_NAME} PRIVATE "/SUBSYSTEM:CONSOLE")
set_target_properties(gtest PROPERTIES COMPILE_FLAGS "/Zc:wchar_t-")
set_target_properties(gmock PROPERTIES COMPILE_FLAGS "/Zc:wchar_t-")
endif()
endif(TORQUE_TESTING)
append_defs()
# Process library binaries - these are coming from modules that are providing links to external, precompiled code that should be included
@ -649,3 +632,94 @@ if (UNIX)
endif()
endforeach()
endif (UNIX)
if(TORQUE_TESTING)
enable_testing()
# Start with the same sources as the main application
set(TORQUE_TEST_SOURCES ${TORQUE_SOURCE_FILES})
# Add test sources
file(GLOB_RECURSE TORQUE_TEST_FILES
"${CMAKE_CURRENT_SOURCE_DIR}/testing/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/testing/*.h"
)
list(APPEND TORQUE_TEST_SOURCES ${TORQUE_TEST_FILES})
list(FILTER TORQUE_TEST_SOURCES EXCLUDE REGEX "main/main\\.cpp$")
list(FILTER TORQUE_TEST_SOURCES EXCLUDE REGEX "gfx/D3D11/")
list(FILTER TORQUE_TEST_SOURCES EXCLUDE REGEX "gfx/gl/")
add_executable(${TORQUE_APP_NAME}_unittests
${TORQUE_TEST_SOURCES}
)
foreach(MATH_BACKEND ${TORQUE_MATH_BACKENDS})
target_sources(${TORQUE_APP_NAME}_unittests
PRIVATE
$<TARGET_OBJECTS:${MATH_BACKEND}>
)
endforeach()
target_include_directories(${TORQUE_APP_NAME}_unittests
PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}
"${CMAKE_BINARY_DIR}/temp"
${TORQUE_INCLUDE_DIRECTORIES}
)
target_compile_definitions(${TORQUE_APP_NAME}_unittests
PUBLIC
${TORQUE_COMPILE_DEFINITIONS}
TORQUE_SHARED
SDL_MAIN_HANDLED
)
target_link_libraries(${TORQUE_APP_NAME}_unittests
PRIVATE
${TORQUE_LINK_LIBRARIES}
${TORQUE_LINK_THIRDPARTY}
gtest
gmock
)
target_link_options(${TORQUE_APP_NAME}_unittests
PUBLIC
${TORQUE_LINK_OPTIONS}
)
if(APPLE)
target_link_libraries(${TORQUE_APP_NAME}_unittests
PRIVATE
${TORQUE_LINK_FRAMEWORKS}
)
endif()
if(WIN32)
target_link_libraries(${TORQUE_APP_NAME}_unittests
PRIVATE
${TORQUE_LINK_WINDOWS}
)
set_target_properties(${TORQUE_APP_NAME}_unittests
PROPERTIES COMPILE_FLAGS
"${TORQUE_CXX_FLAGS}"
)
target_link_options(${TORQUE_APP_NAME}_unittests PRIVATE "/SUBSYSTEM:CONSOLE")
set_target_properties(gtest PROPERTIES COMPILE_FLAGS "/Zc:wchar_t-")
set_target_properties(gmock PROPERTIES COMPILE_FLAGS "/Zc:wchar_t-")
endif()
if(UNIX AND NOT APPLE)
target_link_libraries(${TORQUE_APP_NAME}_unittests
PRIVATE
${TORQUE_LINK_LINUX}
)
endif()
include(GoogleTest)
gtest_discover_tests(${TORQUE_APP_NAME}_unittests)
endif()

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@ -291,8 +291,11 @@ public:
FrameTemp(const U32 numElements = 0)
{
mPosition = FrameAllocator::getWaterMark();
mData = (T*)FrameAllocator::alloc(sizeof(T) * numElements);
mData = reinterpret_cast<T*>(FrameAllocator::alloc(sizeof(T) * numElements));
mSize = numElements;
for (S32 i = 0; i < numElements; i++)
constructInPlace<T>(&mData[i]);
}
~FrameTemp()
@ -303,6 +306,8 @@ public:
}
// Operators
inline TORQUE_FORCEINLINE T* operator~() { return mData; }
inline TORQUE_FORCEINLINE const T* operator~() const { return mData; }
inline TORQUE_FORCEINLINE T& operator*() { return *mData; }
inline TORQUE_FORCEINLINE const T& operator*() const { return *mData; }
@ -329,5 +334,34 @@ public:
inline TORQUE_FORCEINLINE const U32 getObjectCount() const { return mSize; }
};
//-----------------------------------------------------------------------------
// FrameTemp specializations for types with no constructor/destructor
#define FRAME_TEMP_NC_SPEC(type) \
template<> \
inline FrameTemp<type>::FrameTemp( const U32 count ) \
{ \
AssertFatal( count > 0, "Allocating a FrameTemp with less than one instance" ); \
mPosition = FrameAllocator::getWaterMark(); \
mSize = count;\
mData = reinterpret_cast<type *>( FrameAllocator::alloc( sizeof( type ) * count ) ); \
} \
template<>\
inline FrameTemp<type>::~FrameTemp() \
{ \
FrameAllocator::setWaterMark( mPosition ); \
} \
FRAME_TEMP_NC_SPEC(char);
FRAME_TEMP_NC_SPEC(float);
FRAME_TEMP_NC_SPEC(double);
FRAME_TEMP_NC_SPEC(bool);
FRAME_TEMP_NC_SPEC(int);
FRAME_TEMP_NC_SPEC(short);
FRAME_TEMP_NC_SPEC(unsigned char);
FRAME_TEMP_NC_SPEC(unsigned int);
FRAME_TEMP_NC_SPEC(unsigned short);
#undef FRAME_TEMP_NC_SPEC
#endif // _H_FRAMEALLOCATOR_

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@ -258,10 +258,6 @@ DXGI_SWAP_CHAIN_DESC GFXD3D11Device::setupPresentParams(const GFXVideoMode &mode
void GFXD3D11Device::enumerateAdapters(Vector<GFXAdapter*> &adapterList)
{
#ifdef TORQUE_TESTS_ENABLED
return;
#endif
IDXGIAdapter1* EnumAdapter;
IDXGIFactory1* DXGIFactory;

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@ -77,10 +77,6 @@ void EnumerateVideoModes(Vector<GFXVideoMode>& outModes)
void GFXGLDevice::enumerateAdapters( Vector<GFXAdapter*> &adapterList )
{
#ifdef TORQUE_TESTS_ENABLED
return;
#endif
AssertFatal( SDL_WasInit(SDL_INIT_VIDEO), "");
PlatformGL::init(); // for hints about context creation

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@ -5,7 +5,6 @@
// SPDX-License-Identifier: MIT
//-----------------------------------------------------------------------------
#ifdef TORQUE_TESTS_ENABLED
#include "testing/unitTesting.h"
#include "core/dataChunker.h"
@ -343,5 +342,3 @@ TEST(ThreeTieredChunkerTest,ThreeTieredChunker_Should_Function_Correctly)
EXPECT_TRUE(threeChunker.getT3Chunker().getFreeListHead().isEmpty());
}
#endif

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@ -5,7 +5,6 @@
// SPDX-License-Identifier: MIT
//-----------------------------------------------------------------------------
#ifdef TORQUE_TESTS_ENABLED
#include "testing/unitTesting.h"
#include "core/frameAllocator.h"
@ -192,4 +191,3 @@ TEST(FrameTempTest, FrameTempShould_Function_Correctly)
}
#endif

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@ -1,33 +1,132 @@
#include <gtest/gtest.h>
#include <gtest/gtest.h>
#include "gui/editor/guiInspector.h"
#include "gui/editor/inspector/group.h"
#include "gui/editor/inspector/field.h"
#include "console/script.h"
#include "T3D/fx/particle.h"
#include "console/simDatablock.h"
TEST(InspectorFieldTest, SetData_Should_Update_The_Field)
class InspectorTestData : public SimDataBlock
{
GuiInspector* inspector = new GuiInspector();
ASSERT_TRUE(inspector->registerObject());
typedef SimDataBlock Parent;
ParticleData* exampleObj = new ParticleData();
ASSERT_TRUE(exampleObj->registerObject());
// Add it to inspector so inspector field can find it
inspector->addInspectObject(exampleObj);
public:
S32 testInt = 0;
F32 testFloat = 0.f;
bool testBool = false;
StringTableEntry testString;
AbstractClassRep::Field* field = const_cast<AbstractClassRep::Field*>(exampleObj->findField(StringTable->insert("lifetimeMS")));
DECLARE_CONOBJECT(InspectorTestData);
GuiInspectorGroup* group = new GuiInspectorGroup("testing", NULL);
ASSERT_TRUE(group->registerObject());
static void initPersistFields()
{
addField("testInt", TypeS32, Offset(testInt, InspectorTestData));
addField("testFloat", TypeF32, Offset(testFloat, InspectorTestData));
addField("testBool", TypeBool, Offset(testBool, InspectorTestData));
addField("testString", TypeString, Offset(testString, InspectorTestData));
GuiInspectorField* inspectorField = new GuiInspectorField(inspector, group, field);
ASSERT_TRUE(inspectorField->registerObject());
Parent::initPersistFields();
}
};
inspectorField->setData("12345");
EXPECT_EQ(exampleObj->lifetimeMS, 12345);
IMPLEMENT_CO_DATABLOCK_V1(InspectorTestData);
// Cleanup
inspectorField->deleteObject();
group->deleteObject();
inspector->deleteObject();
exampleObj->deleteObject();
class GuiInspectorFieldFixture : public ::testing::Test
{
protected:
GuiInspector* inspector{};
GuiInspectorGroup* group{};
void SetUp() override
{
inspector = new GuiInspector();
ASSERT_TRUE(inspector->registerObject());
group = new GuiInspectorGroup("testing", nullptr);
ASSERT_TRUE(group->registerObject());
}
void TearDown() override
{
group->deleteObject();
inspector->deleteObject();
}
GuiInspectorField* createField(
SimObject* object,
const char* fieldName)
{
inspector->addInspectObject(object);
AbstractClassRep::Field* field =
const_cast<AbstractClassRep::Field*>(
object->findField(StringTable->insert(fieldName)));
EXPECT_NE(field, nullptr);
GuiInspectorField* inspectorField = new GuiInspectorField(inspector, group, field);
EXPECT_TRUE(inspectorField->registerObject());
return inspectorField;
}
};
TEST_F(GuiInspectorFieldFixture, SetData_IntField)
{
InspectorTestData* object = new InspectorTestData();
ASSERT_TRUE(object->registerObject());
GuiInspectorField* field = createField(object, "testInt");
field->setData("12345");
EXPECT_EQ(object->testInt, 12345);
field->deleteObject();
object->deleteObject();
}
TEST_F(GuiInspectorFieldFixture, SetData_FloatField)
{
InspectorTestData* object = new InspectorTestData();
ASSERT_TRUE(object->registerObject());
GuiInspectorField* field = createField(object, "testFloat");
field->setData("123.5");
EXPECT_FLOAT_EQ(object->testFloat, 123.5f);
field->deleteObject();
object->deleteObject();
}
TEST_F(GuiInspectorFieldFixture, SetData_BoolField)
{
InspectorTestData* object = new InspectorTestData();
ASSERT_TRUE(object->registerObject());
GuiInspectorField* field = createField(object, "testBool");
field->setData("1");
EXPECT_TRUE(object->testBool);
field->deleteObject();
object->deleteObject();
}
TEST_F(GuiInspectorFieldFixture, SetData_StringField)
{
InspectorTestData* object = new InspectorTestData();
ASSERT_TRUE(object->registerObject());
GuiInspectorField* field = createField(object, "testString");
field->setData("Hello World");
EXPECT_STREQ(object->testString, "Hello World");
field->deleteObject();
object->deleteObject();
}

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@ -20,7 +20,6 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifdef TORQUE_TESTS_ENABLED
#include "testing/unitTesting.h"
#include "platform/threads/mutex.h"
#include "platform/threads/thread.h"
@ -66,5 +65,3 @@ TEST(Mutex, BasicSynchronization)
// Kill mutex2, which was never touched.
Mutex::destroyMutex(mutex2);
}
#endif

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@ -20,7 +20,6 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifdef TORQUE_TESTS_ENABLED
#include "testing/unitTesting.h"
#include "core/util/path.h"
@ -36,5 +35,3 @@ TEST(MakeRelativePath, MakeRelativePath)
EXPECT_EQ(Torque::Path::MakeRelativePath("levels/den/file.png", "art/interiors/burg/"), "../../../levels/den/file.png");
EXPECT_EQ(Torque::Path::MakeRelativePath("art/interiors/burg/file.png", "art/dts/burg/"), "../../interiors/burg/file.png");
};
#endif

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@ -20,7 +20,6 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifdef TORQUE_TESTS_ENABLED
#include "testing/unitTesting.h"
#include "core/util/str.h"
#include "core/util/tVector.h"
@ -218,9 +217,28 @@ TEST(String, Order)
}
}
/// TODO
TEST(String, Find)
{
String str("foobarbarfoo");
// Character searches.
EXPECT_EQ(str.find('f'), 0);
EXPECT_EQ(str.find('o'), 1);
EXPECT_EQ(str.find('b'), 3);
EXPECT_EQ(str.find('r'), 5);
// Substring searches.
EXPECT_EQ(str.find("foo"), 0);
EXPECT_EQ(str.find("bar"), 3);
EXPECT_EQ(str.find("barfoo"), 6);
// Not found.
EXPECT_EQ(str.find("baz"), String::NPos);
EXPECT_EQ(str.find('x'), String::NPos);
// Empty string.
EXPECT_EQ(String("").find("foo"), String::NPos);
EXPECT_EQ(String("").find('f'), String::NPos);
}
TEST(String, Insert)
@ -328,5 +346,3 @@ TEST(StringBuilder, StringBuilder)
EXPECT_TRUE( str.end() == String( "foobarbarfoo" ) );
}
#endif

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@ -20,7 +20,6 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifdef TORQUE_TESTS_ENABLED
#include "platform/platform.h"
#include "testing/unitTesting.h"
#include "core/util/swizzle.h"
@ -106,7 +105,7 @@ TEST(Swizzle, Swizzle)
EXPECT_TRUE( same )
<< "Test object failed to be competent";
bgraObjSwizzle.InPlace( ~objTest, sizeof( TestStruct ) * ( sizeof( objIdx ) / sizeof( U32 ) ) );
bgraObjSwizzle.InPlace( objTest.address(), sizeof(TestStruct) * (sizeof(objIdx) / sizeof(U32)));
same = true;
for( U32 i = 0; i < sizeof( objIdx ) / sizeof( U32 ); i++ )
@ -115,7 +114,7 @@ TEST(Swizzle, Swizzle)
EXPECT_TRUE( same )
<< "Object RGBA->BGRA test failed.";
bgraObjSwizzle.InPlace( ~objTest, sizeof( TestStruct ) * ( sizeof( objIdx ) / sizeof( U32 ) ) );
bgraObjSwizzle.InPlace( objTest.address(), sizeof(TestStruct) * (sizeof(objIdx) / sizeof(U32)));
same = true;
for( U32 i = 0; i < sizeof( objIdx ) / sizeof( U32 ); i++ )
@ -125,5 +124,3 @@ TEST(Swizzle, Swizzle)
<< "Object RGBA->BGRA reverse test failed.";
}
};
#endif

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@ -20,7 +20,6 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifdef TORQUE_TESTS_ENABLED
#include "testing/unitTesting.h"
#include "core/util/tFixedSizeDeque.h"
@ -45,5 +44,3 @@ TEST(FixedSizeDeque, FixedSizeDeque)
EXPECT_EQ( deque.popFront(), 2 );
EXPECT_TRUE( deque.isEmpty() );
};
#endif

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@ -20,7 +20,6 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifdef TORQUE_TESTS_ENABLED
#include "testing/unitTesting.h"
#include "core/util/tVector.h"
@ -121,5 +120,3 @@ TEST_FIX(Vector, Sorting)
EXPECT_TRUE(v[i] <= v[i + 1])
<< "Element " << i << " was not in sorted order";
}
#endif

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@ -99,10 +99,6 @@ set(TORQUE_COMPILE_DEFINITIONS ICE_NO_DLL PCRE_STATIC TORQUE_ADVANCED_LIGHTING T
# All link libraries. Modules should append to this the path to specify additional link libraries (.a, .lib, .dylib, .so)
set(TORQUE_LINK_LIBRARIES png_static tinyxml2 collada squish opcode assimp SDL2 glad pcre convexMath zlib)
if(TORQUE_TESTING)
set(TORQUE_LINK_LIBRARIES ${TORQUE_LINK_LIBRARIES} gtest gmock)
endif()
if(NOT WIN32)
set(WIN32 OFF CACHE BOOL "" FORCE)
endif()

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@ -201,6 +201,7 @@ function(add_math_backend name compile_defs)
endif()
# Inject objects into engine
target_sources(${TORQUE_APP_NAME} PRIVATE $<TARGET_OBJECTS:math_${name}>)
list(APPEND TORQUE_MATH_BACKENDS math_${name})
set(TORQUE_MATH_BACKENDS ${TORQUE_MATH_BACKENDS} PARENT_SCOPE)
set_target_properties(math_${name} PROPERTIES FOLDER "Libraries/Math")
endfunction()