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Add an alternate allocator for DecalManager; Also fix SFX weirdness.
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12 changed files with 146 additions and 185 deletions
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@ -39,6 +39,13 @@
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//-----------------------------------------------------------------------------
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SFXSoundscape::SFXSoundscape()
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: mAmbience( NULL )
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{
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}
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//-----------------------------------------------------------------------------
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SFXSoundscape::SFXSoundscape( SFXAmbience* ambience )
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: mAmbience( ambience )
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{
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@ -106,6 +106,9 @@ class SFXSoundscape
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bool _isUnique() const { return mFlags.test( FlagUnique ); }
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public:
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/// Defaault constructor for allocator
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SFXSoundscape();
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/// Create a soundscape associated with the given ambient space.
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SFXSoundscape( SFXAmbience* ambience );
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