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Add an alternate allocator for DecalManager; Also fix SFX weirdness.
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12 changed files with 146 additions and 185 deletions
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@ -62,6 +62,13 @@ SFX3DWorld* gSFX3DWorld;
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//-----------------------------------------------------------------------------
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SFX3DObject::SFX3DObject()
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: Parent(NULL, NULL)
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{
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}
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//-----------------------------------------------------------------------------
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SFX3DObject::SFX3DObject( SFX3DWorld* world, SceneObject* object )
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: Parent( world, object )
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{
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