Added Life is Feudal.

This commit is contained in:
Daniel Buckmaster 2014-03-10 22:58:01 +11:00
parent d83b9f9bfb
commit 336656f947
2 changed files with 53 additions and 23 deletions

View file

@ -56,6 +56,47 @@ root: ..
</div>
</div>
<div class="media col-sm-6">
<a class="pull-left" href="http://www.beamng.com/BeamNG.drive">
<img class="made-with-torque" src="{{page.root}}/img/drive-icon.jpg" />
</a>
<div class="media-body">
<h4 class="media-heading"><a href="http://www.beamng.com/BeamNG.drive">BeamNG.drive</a></h4>
<p>
An open-world driving simulator, and so much more.
</p>
</div>
</div>
</div>
<div class="row">
<div class="media col-sm-6">
<a class="pull-left" href="http://lifeisfeudal.com/">
<img class="made-with-torque" src="{{page.root}}/img/life-is-feudal-icon.jpg" />
</a>
<div class="media-body">
<h4 class="media-heading"><a href="http://lifeisfeudal.com">Life is Feudal</a></h4>
<p>
Life Is Feudal challenges you to go back in time and discover living medieval life. You must not only survive, but find a way to prosper. How will you fend for yourself? Where will you live?
How will you defend against other players and predators from the wild? Will you establish or join a peaceful community?
</p>
</div>
</div>
<div class="media col-sm-6">
<a class="pull-left" href="http://www.deadlymatter.com/">
<img class="made-with-torque" src="{{page.root}}/img/deadly-matter-icon.jpg" />
</a>
<div class="media-body">
<h4 class="media-heading"><a href="http://www.deadlymatter.com/">Something Else</a></h4>
<p>
Something Else is not a shooter. That doesn't mean you won't have to handle a weapon, but it may be a bit different from what you what you have experienced in other games.
</p>
</div>
</div>
</div>
<div class="row">
<div class="media col-sm-6">
<a class="pull-left" href="http://www.deadlymatter.com/">
<img class="made-with-torque" src="{{page.root}}/img/deadly-matter-icon.jpg" />
@ -68,20 +109,6 @@ root: ..
</p>
</div>
</div>
</div>
<div class="row">
<div class="media col-sm-6">
<a class="pull-left" href="http://www.beamng.com/BeamNG.drive">
<img class="made-with-torque" src="{{page.root}}/img/drive-icon.jpg" />
</a>
<div class="media-body">
<h4 class="media-heading"><a href="http://www.beamng.com/BeamNG.drive">BeamNG.drive</a></h4>
<p>
An open-world driving simulator, and so much more.
</p>
</div>
</div>
<div class="media col-sm-6">
<a class="pull-left" href="http://steamcommunity.com/sharedfiles/filedetails/?id=223336592">
@ -111,8 +138,6 @@ root: ..
Torque 3D includes both a high-performance forward-rendering basic
lighting engine, and a deferred-rendering advanced lighting mode so
you can tailor your game to meet the needs of different customers.
</p>
<p>
The modern rendering system includes per-pixel lighting, normal and
parallax mapping, and materials generated by a high-level editor, or
written from scratch in GLSL/HLSL. The engine comes with shaders
@ -144,7 +169,7 @@ root: ..
</p>
<ul>
<li>Powerful terrain editor that allows you to import terrains
or sculpt them yourself by hand.</li>
or sculpt them by hand.</li>
<li>The shape editor provides tools for previewing and touching
up your shapes after import.</li>
<li>The road and river editor modes make it simple to place paths
@ -168,11 +193,16 @@ root: ..
<div class="media-body">
<h4 class="media-heading">Networking</h4>
<p>
Since its inception as the platform for the online shooter Tribes 2,
the Torque networking platform has consistently provided high performance
and reliability for fast-paced online games. The engine has networking
built into its core, including interpolation and prediction to smooth
over high-latency environments and provide instant feedback to clients.
Since its inception as the engine behind the online shooter Tribes 2,
Torque has consistently provided high performance, reliable networking
for fast-paced online games. The engine has networking built into
its core, including interpolation and prediction to smooth over
high-latency environments and provide instant feedback to clients.
</p>
<p>
Time-invarying data is transferred via datablocks at client join time,
reducing the amount of data that needs to be networked during
gameplay.
</p>
</div>
</div>
@ -183,7 +213,7 @@ root: ..
<h4 class="media-heading">Physics</h4>
<p>
Torque 3D provides a plugin system for physics. There is a simple
implementation built-in which can be easily swapped out for PhysX or
implementation built in which can be easily swapped out for PhysX or
Bullet libraries.
</p>
</div>

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