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BeamNG.drive

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+ An open-world driving simulator, and so much more. +

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Life is Feudal

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+ Life Is Feudal challenges you to go back in time and discover living medieval life. You must not only survive, but find a way to prosper. How will you fend for yourself? Where will you live? + How will you defend against other players and predators from the wild? Will you establish or join a peaceful community? +

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Something Else

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+ Something Else is not a shooter. That doesn't mean you won't have to handle a weapon, but it may be a bit different from what you what you have experienced in other games. +

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BeamNG.drive

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- An open-world driving simulator, and so much more. -

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@@ -111,8 +138,6 @@ root: .. Torque 3D includes both a high-performance forward-rendering basic lighting engine, and a deferred-rendering advanced lighting mode so you can tailor your game to meet the needs of different customers. -

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The modern rendering system includes per-pixel lighting, normal and parallax mapping, and materials generated by a high-level editor, or written from scratch in GLSL/HLSL. The engine comes with shaders @@ -144,7 +169,7 @@ root: ..

  • Powerful terrain editor that allows you to import terrains - or sculpt them yourself by hand.
  • + or sculpt them by hand.
  • The shape editor provides tools for previewing and touching up your shapes after import.
  • The road and river editor modes make it simple to place paths @@ -168,11 +193,16 @@ root: ..

    Networking

    - Since its inception as the platform for the online shooter Tribes 2, - the Torque networking platform has consistently provided high performance - and reliability for fast-paced online games. The engine has networking - built into its core, including interpolation and prediction to smooth - over high-latency environments and provide instant feedback to clients. + Since its inception as the engine behind the online shooter Tribes 2, + Torque has consistently provided high performance, reliable networking + for fast-paced online games. The engine has networking built into + its core, including interpolation and prediction to smooth over + high-latency environments and provide instant feedback to clients. +

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    + Time-invarying data is transferred via datablocks at client join time, + reducing the amount of data that needs to be networked during + gameplay.

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Physics

Torque 3D provides a plugin system for physics. There is a simple - implementation built-in which can be easily swapped out for PhysX or + implementation built in which can be easily swapped out for PhysX or Bullet libraries.

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