* Fixed misspelling of dragCoefficient property

As noted in issue #1501, the dragCoefficient property was misspelled in multiple locations as "dragCoeffiecient"
This corrects the spelling in all of those locations.

@AlexBarys
This commit is contained in:
Areloch 2017-07-07 03:08:37 -05:00
parent e3145d8f5d
commit 300fb06fd7
2 changed files with 20 additions and 20 deletions

View file

@ -28,7 +28,7 @@ datablock SFXProfile(RocketLauncherExplosionSound)
datablock ParticleData(RocketDebrisTrailParticle)
{
textureName = "data/FPSGameplay/art/particles/impact";
dragCoefficient = 0;
dragCoeffiecient = 0;
inheritedVelFactor = 0.0;
constantAcceleration = 0.0;
lifetimeMS = 1200;//1000;
@ -96,7 +96,7 @@ datablock DebrisData(RocketDebris)
datablock ParticleData(RocketSplashMist)
{
dragCoefficient = 1.0;
dragCoeffiecient = 1.0;
windCoefficient = 2.0;
gravityCoefficient = 0.3;
inheritedVelFactor = 0.0;
@ -137,7 +137,7 @@ datablock ParticleEmitterData(RocketSplashMistEmitter)
datablock ParticleData(RocketSplashParticle)
{
dragCoefficient = 1;
dragCoeffiecient = 1;
windCoefficient = 0.9;
gravityCoefficient = 0.3;
inheritedVelFactor = 0.2;
@ -177,7 +177,7 @@ datablock ParticleEmitterData(RocketSplashEmitter)
datablock ParticleData(RocketSplashRingParticle)
{
textureName = "data/FPSGameplay/art/particles/wake";
dragCoefficient = 0.0;
dragCoeffiecient = 0.0;
gravityCoefficient = 0.0;
inheritedVelFactor = 0.0;
lifetimeMS = 2500;