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* Fixed misspelling of dragCoefficient property
As noted in issue #1501, the dragCoefficient property was misspelled in multiple locations as "dragCoeffiecient" This corrects the spelling in all of those locations. @AlexBarys
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2 changed files with 20 additions and 20 deletions
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@ -28,7 +28,7 @@ datablock SFXProfile(RocketLauncherExplosionSound)
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datablock ParticleData(RocketDebrisTrailParticle)
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{
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textureName = "data/FPSGameplay/art/particles/impact";
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dragCoefficient = 0;
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dragCoeffiecient = 0;
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inheritedVelFactor = 0.0;
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constantAcceleration = 0.0;
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lifetimeMS = 1200;//1000;
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@ -96,7 +96,7 @@ datablock DebrisData(RocketDebris)
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datablock ParticleData(RocketSplashMist)
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{
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dragCoefficient = 1.0;
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dragCoeffiecient = 1.0;
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windCoefficient = 2.0;
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gravityCoefficient = 0.3;
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inheritedVelFactor = 0.0;
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@ -137,7 +137,7 @@ datablock ParticleEmitterData(RocketSplashMistEmitter)
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datablock ParticleData(RocketSplashParticle)
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{
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dragCoefficient = 1;
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dragCoeffiecient = 1;
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windCoefficient = 0.9;
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gravityCoefficient = 0.3;
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inheritedVelFactor = 0.2;
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@ -177,7 +177,7 @@ datablock ParticleEmitterData(RocketSplashEmitter)
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datablock ParticleData(RocketSplashRingParticle)
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{
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textureName = "data/FPSGameplay/art/particles/wake";
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dragCoefficient = 0.0;
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dragCoeffiecient = 0.0;
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gravityCoefficient = 0.0;
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inheritedVelFactor = 0.0;
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lifetimeMS = 2500;
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