diff --git a/Templates/Modules/FPSGameplay/scripts/datablocks/weapons/grenadefx.cs b/Templates/Modules/FPSGameplay/scripts/datablocks/weapons/grenadefx.cs index 7c1739c72..f9685458d 100644 --- a/Templates/Modules/FPSGameplay/scripts/datablocks/weapons/grenadefx.cs +++ b/Templates/Modules/FPSGameplay/scripts/datablocks/weapons/grenadefx.cs @@ -55,7 +55,7 @@ datablock LightDescription(GrenadeLauncherLightDesc) datablock ParticleData(GrenadeDebrisFireParticle) { textureName = "data/FPSGameplay/art/particles/impact"; - dragCoefficient = 0; + dragCoeffiecient = 0; gravityCoefficient = -1.00366; inheritedVelFactor = 0.0; constantAcceleration = 0.0; @@ -127,7 +127,7 @@ datablock DebrisData(GrenadeDebris) datablock ParticleData(GrenadeSplashMist) { - dragCoefficient = 1.0; + dragCoeffiecient = 1.0; windCoefficient = 2.0; gravityCoefficient = 0.3; inheritedVelFactor = 0.0; @@ -172,7 +172,7 @@ datablock ParticleEmitterData(GrenadeSplashMistEmitter) datablock ParticleData(GrenadeSplashParticle) { - dragCoefficient = 1; + dragCoeffiecient = 1; windCoefficient = 0.9; gravityCoefficient = 0.3; inheritedVelFactor = 0.2; @@ -215,7 +215,7 @@ datablock ParticleEmitterData(GrenadeSplashEmitter) datablock ParticleData(GrenadeSplashRingParticle) { textureName = "data/FPSGameplay/art/particles/wake"; - dragCoefficient = 0.0; + dragCoeffiecient = 0.0; gravityCoefficient = 0.0; inheritedVelFactor = 0.0; lifetimeMS = 2500; @@ -298,7 +298,7 @@ datablock SplashData(GrenadeSplash) datablock ParticleData(GrenadeExpFire) { textureName = "data/FPSGameplay/art/particles/fireball.png"; - dragCoefficient = 0; + dragCoeffiecient = 0; windCoeffiecient = 0.5; gravityCoefficient = -1; inheritedVelFactor = 0; @@ -320,7 +320,7 @@ datablock ParticleData(GrenadeExpFire) times[2] = 0.5; animTexName = "data/FPSGameplay/art/particles/fireball.png"; times[3] = "1"; - dragCoefficient = "1.99902"; + dragCoeffiecient = "1.99902"; sizes[3] = "10"; colors[3] = "0 0 0 0"; }; @@ -341,7 +341,7 @@ datablock ParticleEmitterData(GrenadeExpFireEmitter) datablock ParticleData(GrenadeExpDust) { textureName = "data/FPSGameplay/art/particles/smoke.png"; - dragCoefficient = 0.498534; + dragCoeffiecient = 0.498534; gravityCoefficient = 0; inheritedVelFactor = 1; constantAcceleration = 0.0; @@ -385,7 +385,7 @@ datablock ParticleEmitterData(GrenadeExpDustEmitter) datablock ParticleData(GrenadeExpSpark) { textureName = "data/FPSGameplay/art/particles/Sparkparticle"; - dragCoefficient = 1; + dragCoeffiecient = 1; gravityCoefficient = 0.0; inheritedVelFactor = 0.2; constantAcceleration = 0.0; @@ -422,7 +422,7 @@ datablock ParticleEmitterData(GrenadeExpSparkEmitter) datablock ParticleData(GrenadeExpSparks) { textureName = "data/FPSGameplay/art/particles/droplet"; - dragCoefficient = 1; + dragCoeffiecient = 1; gravityCoefficient = 0.0; inheritedVelFactor = 0.2; constantAcceleration = 0.0; @@ -462,7 +462,7 @@ datablock ParticleEmitterData(GrenadeExpSparksEmitter) datablock ParticleData(GrenadeExpSmoke) { textureName = "data/FPSGameplay/art/particles/smoke"; - dragCoefficient = 0; + dragCoeffiecient = 0; gravityCoefficient = -0.40293; inheritedVelFactor = 0.0; constantAcceleration = 0.0; @@ -550,7 +550,7 @@ datablock ExplosionData(GrenadeExplosion) datablock ParticleData(GLWaterExpDust) { textureName = "data/FPSGameplay/art/particles/steam"; - dragCoefficient = 1.0; + dragCoeffiecient = 1.0; gravityCoefficient = -0.01; inheritedVelFactor = 0.0; constantAcceleration = 0.0; @@ -590,7 +590,7 @@ datablock ParticleEmitterData(GLWaterExpDustEmitter) datablock ParticleData(GLWaterExpSparks) { textureName = "data/FPSGameplay/art/particles/spark_wet"; - dragCoefficient = 1; + dragCoeffiecient = 1; gravityCoefficient = 0.0; inheritedVelFactor = 0.2; constantAcceleration = 0.0; @@ -630,7 +630,7 @@ datablock ParticleEmitterData(GLWaterExpSparkEmitter) datablock ParticleData(GLWaterExpSmoke) { textureName = "data/FPSGameplay/art/particles/smoke"; - dragCoefficient = 0.4; + dragCoeffiecient = 0.4; gravityCoefficient = -0.25; inheritedVelFactor = 0.025; constantAcceleration = -1.1; @@ -669,7 +669,7 @@ datablock ParticleEmitterData(GLWaterExpSmokeEmitter) datablock ParticleData(GLWaterExpBubbles) { textureName = "data/FPSGameplay/art/particles/millsplash01"; - dragCoefficient = 0.0; + dragCoeffiecient = 0.0; gravityCoefficient = -0.05; inheritedVelFactor = 0.0; constantAcceleration = 0.0; @@ -799,7 +799,7 @@ datablock ExplosionData(GrenadeLauncherExplosion) datablock ParticleData(GrenadeTrailWaterParticle) { textureName = "data/FPSGameplay/art/particles/bubble"; - dragCoefficient = 0.0; + dragCoeffiecient = 0.0; gravityCoefficient = 0.1; inheritedVelFactor = 0.0; constantAcceleration = 0.0; @@ -845,7 +845,7 @@ datablock ParticleEmitterData(GrenadeTrailWaterEmitter) datablock ParticleData(GrenadeProjSmokeTrail) { textureName = "data/FPSGameplay/art/particles/smoke"; - dragCoefficient = 0.0; + dragCoeffiecient = 0.0; gravityCoefficient = -0.2; inheritedVelFactor = 0.0; constantAcceleration = 0.0; diff --git a/Templates/Modules/FPSGameplay/scripts/datablocks/weapons/rocketfx.cs b/Templates/Modules/FPSGameplay/scripts/datablocks/weapons/rocketfx.cs index ae8223144..6df928a99 100644 --- a/Templates/Modules/FPSGameplay/scripts/datablocks/weapons/rocketfx.cs +++ b/Templates/Modules/FPSGameplay/scripts/datablocks/weapons/rocketfx.cs @@ -28,7 +28,7 @@ datablock SFXProfile(RocketLauncherExplosionSound) datablock ParticleData(RocketDebrisTrailParticle) { textureName = "data/FPSGameplay/art/particles/impact"; - dragCoefficient = 0; + dragCoeffiecient = 0; inheritedVelFactor = 0.0; constantAcceleration = 0.0; lifetimeMS = 1200;//1000; @@ -96,7 +96,7 @@ datablock DebrisData(RocketDebris) datablock ParticleData(RocketSplashMist) { - dragCoefficient = 1.0; + dragCoeffiecient = 1.0; windCoefficient = 2.0; gravityCoefficient = 0.3; inheritedVelFactor = 0.0; @@ -137,7 +137,7 @@ datablock ParticleEmitterData(RocketSplashMistEmitter) datablock ParticleData(RocketSplashParticle) { - dragCoefficient = 1; + dragCoeffiecient = 1; windCoefficient = 0.9; gravityCoefficient = 0.3; inheritedVelFactor = 0.2; @@ -177,7 +177,7 @@ datablock ParticleEmitterData(RocketSplashEmitter) datablock ParticleData(RocketSplashRingParticle) { textureName = "data/FPSGameplay/art/particles/wake"; - dragCoefficient = 0.0; + dragCoeffiecient = 0.0; gravityCoefficient = 0.0; inheritedVelFactor = 0.0; lifetimeMS = 2500;