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add difFloatPi range validator
player: apply to player min/max angle allow fallingspeedthreshold to go negative splashdata: velocity, hieght, acceleration and startradius can all be negative wrap material animation range from -1 to 1
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6 changed files with 12 additions and 10 deletions
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@ -197,7 +197,7 @@ EndImplementEnumType;
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IRangeValidator ejectPeriodIValidator(1, 2047);
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IRangeValidator periodVarianceIValidator(0, 2047);
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FRangeValidator ejectionFValidator(0.f, 655.35f);
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FRangeValidator ejectionFValidator(-655.35f, 655.35f);
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FRangeValidator velVarianceFValidator(0.f, 163.83f);
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//-----------------------------------------------------------------------------
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