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https://github.com/TorqueGameEngines/Torque3D.git
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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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454 changed files with 4162 additions and 4156 deletions
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@ -82,15 +82,15 @@ public:
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afxMagicSpellData* getSpellDataBlock() const;
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afxRPGMagicSpellData* getSpellRPGDataBlock() const;
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virtual bool onAdd();
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virtual bool onWake();
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virtual void onSleep();
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virtual void inspectPostApply();
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virtual void onMouseEnter(const GuiEvent &event);
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virtual void onMouseLeave(const GuiEvent &event);
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virtual void onRender(Point2I offset, const RectI &updateRect);
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bool onAdd() override;
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bool onWake() override;
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void onSleep() override;
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void inspectPostApply() override;
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void onMouseEnter(const GuiEvent &event) override;
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void onMouseLeave(const GuiEvent &event) override;
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void onRender(Point2I offset, const RectI &updateRect) override;
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virtual void onDeleteNotify(SimObject*);
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void onDeleteNotify(SimObject*) override;
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static void initPersistFields();
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