Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights)

This commit is contained in:
Areloch 2019-01-26 02:05:18 -06:00
parent fcd0dabc48
commit 2abdef7459
15 changed files with 881 additions and 1715 deletions

View file

@ -41,8 +41,8 @@
#include "renderInstance/renderPassManager.h"
#endif
#ifndef PROBEMANAGER_H
#include "lighting/probeManager.h"
#ifndef RENDER_PROBE_MGR_H
#include "renderInstance/renderProbeMgr.h"
#endif
class BaseMatInstance;