corrects corruption in precipitation class

This commit is contained in:
Azaezel 2016-06-23 11:44:17 -05:00
parent 963ef1ecdb
commit 2723bfbc91
5 changed files with 9 additions and 7 deletions

View file

@ -963,7 +963,7 @@ void Precipitation::initRenderObjects()
// Create a volitile vertex buffer which
// we'll lock and fill every frame.
mRainVB.set(GFX, mMaxVBDrops * 4, GFXBufferTypeVolatile);
mRainVB.set(GFX, mMaxVBDrops * 4, GFXBufferTypeDynamic);
// Init the index buffer for rendering the
// entire or a partially filled vb.