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Removed unused vertex formats from ScatterSky
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6 changed files with 0 additions and 22 deletions
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@ -85,8 +85,6 @@ const F32 ScatterSky::smViewerHeight = 1.0f;
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GFXImplementVertexFormat( ScatterSkyVertex )
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{
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addElement( "POSITION", GFXDeclType_Float3 );
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addElement( "NORMAL", GFXDeclType_Float3 );
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addElement( "COLOR", GFXDeclType_Color );
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}
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ScatterSky::ScatterSky()
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