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https://github.com/TorqueGameEngines/Torque3D.git
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shadowvar cleanup
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parent
f9aa23f9c5
commit
21b82b737d
3 changed files with 6 additions and 8 deletions
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@ -1542,11 +1542,9 @@ void Entity::write(Stream &stream, U32 tabStop, U32 flags)
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if (mComponents.size() > 0)
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if (mComponents.size() > 0)
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{
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{
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// Pack out the behaviors into fields
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// Pack out the behaviors into fields
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U32 i = 0;
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for (U32 i = 0; i < mComponents.size(); i++)
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for (U32 i = 0; i < mComponents.size(); i++)
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{
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{
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writeTabs(stream, tabStop + 1);
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writeTabs(stream, tabStop + 1);
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char buffer[1024];
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dSprintf(buffer, sizeof(buffer), "new %s() {\r\n", mComponents[i]->getClassName());
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dSprintf(buffer, sizeof(buffer), "new %s() {\r\n", mComponents[i]->getClassName());
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stream.write(dStrlen(buffer), buffer);
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stream.write(dStrlen(buffer), buffer);
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//bi->writeFields( stream, tabStop + 2 );
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//bi->writeFields( stream, tabStop + 2 );
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@ -248,13 +248,13 @@ static void dumpFunction( Stream &stream,
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const char* brief = dStrstr( doc, "@brief" );
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const char* brief = dStrstr( doc, "@brief" );
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if( !brief )
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if( !brief )
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{
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{
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String brief = entry->getBriefDescription( &doc );
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String briefStr = entry->getBriefDescription( &doc );
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brief.trim();
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briefStr.trim();
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if( !brief.isEmpty() )
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if( !briefStr.isEmpty() )
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{
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{
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stream.writeText( "@brief " );
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stream.writeText( "@brief " );
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stream.writeText( brief );
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stream.writeText(briefStr);
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stream.writeText( "\r\n\r\n" );
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stream.writeText( "\r\n\r\n" );
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}
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}
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}
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}
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@ -449,10 +449,10 @@ void FieldBrushObject::copyFields( SimObject* pSimObject, const char* fieldList
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// Yes, so is this field name selected?
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// Yes, so is this field name selected?
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// Iterate fields...
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// Iterate fields...
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for ( U32 fieldIndex = 0; fieldIndex < fields.size(); ++fieldIndex )
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for ( U32 findFieldIDx = 0; findFieldIDx < fields.size(); ++findFieldIDx)
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{
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{
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// Field selected?
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// Field selected?
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if ( staticField.pFieldname == fields[fieldIndex] )
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if ( staticField.pFieldname == fields[findFieldIDx] )
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{
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{
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// Yes, so flag as such.
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// Yes, so flag as such.
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fieldSpecified = true;
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fieldSpecified = true;
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