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Tidy up indentation in openvr changes
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25 changed files with 2171 additions and 2172 deletions
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@ -57,7 +57,7 @@ public:
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bool mOverlayTypeDirty; ///< Overlay type is dirty
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bool mOverlayDirty; ///< Overlay properties are dirty
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bool mManualMouseHandling;
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bool mManualMouseHandling;
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OverlayType mOverlayType;
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//
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@ -90,12 +90,12 @@ public:
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void moveGamepadFocusToNeighbour();
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void handleOpenVREvents();
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void updateTextControl(GuiControl* ctrl);
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void updateTextControl(GuiControl* ctrl);
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void onFrameRendered();
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virtual void enableKeyboardTranslation();
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virtual void disableKeyboardTranslation();
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virtual void setNativeAcceleratorsEnabled(bool enabled);
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virtual void enableKeyboardTranslation();
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virtual void disableKeyboardTranslation();
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virtual void setNativeAcceleratorsEnabled(bool enabled);
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};
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typedef OpenVROverlay::OverlayType OpenVROverlayType;
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