mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Tidy up indentation in openvr changes
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parent
e6159a590a
commit
212ac36cc1
25 changed files with 2171 additions and 2172 deletions
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@ -102,10 +102,10 @@ bool OpenVROverlay::onAdd()
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mOverlayTypeDirty = true;
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mOverlayDirty = true;
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if (OPENVR)
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{
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OPENVR->registerOverlay(this);
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}
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if (OPENVR)
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{
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OPENVR->registerOverlay(this);
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}
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return true;
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}
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@ -127,10 +127,10 @@ void OpenVROverlay::onRemove()
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mThumbOverlayHandle = NULL;
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}
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if (ManagedSingleton<OpenVRProvider>::instanceOrNull())
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{
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OPENVR->unregisterOverlay(this);
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}
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if (ManagedSingleton<OpenVRProvider>::instanceOrNull())
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{
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OPENVR->unregisterOverlay(this);
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}
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}
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void OpenVROverlay::resetOverlay()
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@ -233,14 +233,14 @@ void OpenVROverlay::showOverlay()
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if (mOverlayHandle == NULL)
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return;
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if (mOverlayType != OVERLAYTYPE_DASHBOARD)
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{
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vr::EVROverlayError err = vr::VROverlay()->ShowOverlay(mOverlayHandle);
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if (err != vr::VROverlayError_None)
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{
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Con::errorf("VR Overlay error!");
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}
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}
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if (mOverlayType != OVERLAYTYPE_DASHBOARD)
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{
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vr::EVROverlayError err = vr::VROverlay()->ShowOverlay(mOverlayHandle);
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if (err != vr::VROverlayError_None)
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{
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Con::errorf("VR Overlay error!");
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}
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}
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if (!mStagingTexture)
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{
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@ -253,10 +253,10 @@ void OpenVROverlay::hideOverlay()
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if (mOverlayHandle == NULL)
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return;
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if (mOverlayType != OVERLAYTYPE_DASHBOARD)
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{
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vr::VROverlay()->HideOverlay(mOverlayHandle);
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}
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if (mOverlayType != OVERLAYTYPE_DASHBOARD)
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{
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vr::VROverlay()->HideOverlay(mOverlayHandle);
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}
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}
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@ -317,8 +317,8 @@ bool OpenVROverlay::castRay(const Point3F &origin, const Point3F &direction, Ray
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vr::VROverlayIntersectionParams_t params;
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vr::VROverlayIntersectionResults_t result;
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Point3F ovrOrigin = OpenVRUtil::convertPointToOVR(origin);
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Point3F ovrDirection = OpenVRUtil::convertPointToOVR(direction);
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Point3F ovrOrigin = OpenVRUtil::convertPointToOVR(origin);
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Point3F ovrDirection = OpenVRUtil::convertPointToOVR(direction);
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params.eOrigin = mTrackingOrigin;
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params.vSource.v[0] = ovrOrigin.x;
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@ -350,17 +350,17 @@ void OpenVROverlay::moveGamepadFocusToNeighbour()
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void OpenVROverlay::handleOpenVREvents()
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{
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if (mManualMouseHandling)
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{
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// tell OpenVR to make some events for us
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for (vr::TrackedDeviceIndex_t unDeviceId = 1; unDeviceId < vr::k_unControllerStateAxisCount; unDeviceId++)
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{
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if (vr::VROverlay()->HandleControllerOverlayInteractionAsMouse(mOverlayHandle, unDeviceId))
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{
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break;
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}
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}
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}
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if (mManualMouseHandling)
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{
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// tell OpenVR to make some events for us
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for (vr::TrackedDeviceIndex_t unDeviceId = 1; unDeviceId < vr::k_unControllerStateAxisCount; unDeviceId++)
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{
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if (vr::VROverlay()->HandleControllerOverlayInteractionAsMouse(mOverlayHandle, unDeviceId))
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{
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break;
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}
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}
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}
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vr::VREvent_t vrEvent;
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@ -373,13 +373,13 @@ void OpenVROverlay::handleOpenVREvents()
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eventInfo.modifier = (InputModifiers)0;
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eventInfo.ascii = 0;
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//Con::printf("Overlay event %i", vrEvent.eventType);
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//Con::printf("Overlay event %i", vrEvent.eventType);
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switch (vrEvent.eventType)
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{
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case vr::VREvent_MouseMove:
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{
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//Con::printf("mousemove %f,%f", vrEvent.data.mouse.x, vrEvent.data.mouse.y);
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//Con::printf("mousemove %f,%f", vrEvent.data.mouse.x, vrEvent.data.mouse.y);
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eventInfo.objType = SI_AXIS;
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eventInfo.objInst = SI_XAXIS;
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eventInfo.action = SI_MAKE;
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@ -424,11 +424,11 @@ void OpenVROverlay::handleOpenVREvents()
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AssertFatal(false, "WTF is going on here");
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break;
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case vr::VREvent_KeyboardCharInput:
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case vr::VREvent_KeyboardDone:
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updateTextControl((GuiControl*)vrEvent.data.keyboard.uUserValue);
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break;
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}
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case vr::VREvent_KeyboardCharInput:
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case vr::VREvent_KeyboardDone:
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updateTextControl((GuiControl*)vrEvent.data.keyboard.uUserValue);
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break;
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}
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}
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@ -450,16 +450,16 @@ void OpenVROverlay::handleOpenVREvents()
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void OpenVROverlay::updateTextControl(GuiControl* ctrl)
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{
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if (!ctrl)
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return;
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if (!ctrl)
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return;
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GuiTextCtrl* textCtrl = dynamic_cast<GuiTextCtrl*>(ctrl);
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if (textCtrl)
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{
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char text[GuiTextCtrl::MAX_STRING_LENGTH];
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vr::VROverlay()->GetKeyboardText(text, GuiTextCtrl::MAX_STRING_LENGTH);
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textCtrl->setText(text);
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}
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GuiTextCtrl* textCtrl = dynamic_cast<GuiTextCtrl*>(ctrl);
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if (textCtrl)
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{
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char text[GuiTextCtrl::MAX_STRING_LENGTH];
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vr::VROverlay()->GetKeyboardText(text, GuiTextCtrl::MAX_STRING_LENGTH);
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textCtrl->setText(text);
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}
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}
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void OpenVROverlay::onFrameRendered()
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@ -508,27 +508,27 @@ void OpenVROverlay::onFrameRendered()
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void OpenVROverlay::enableKeyboardTranslation()
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{
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vr::IVROverlay *overlay = vr::VROverlay();
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if (!overlay || !mOverlayHandle)
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return;
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vr::IVROverlay *overlay = vr::VROverlay();
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if (!overlay || !mOverlayHandle)
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return;
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GuiTextEditCtrl* ctrl = dynamic_cast<GuiTextEditCtrl*>(getFirstResponder());
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if (ctrl)
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{
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vr::EGamepadTextInputMode inputMode = ctrl->isPasswordText() ? vr::k_EGamepadTextInputModePassword : vr::k_EGamepadTextInputModeNormal;
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char text[GuiTextCtrl::MAX_STRING_LENGTH + 1];
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ctrl->getText(text);
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overlay->ShowKeyboardForOverlay(mOverlayHandle, inputMode, vr::k_EGamepadTextInputLineModeSingleLine, ctrl->getTooltip().c_str(), GuiTextCtrl::MAX_STRING_LENGTH, text, false, (uint64_t)ctrl);
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}
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GuiTextEditCtrl* ctrl = dynamic_cast<GuiTextEditCtrl*>(getFirstResponder());
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if (ctrl)
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{
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vr::EGamepadTextInputMode inputMode = ctrl->isPasswordText() ? vr::k_EGamepadTextInputModePassword : vr::k_EGamepadTextInputModeNormal;
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char text[GuiTextCtrl::MAX_STRING_LENGTH + 1];
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ctrl->getText(text);
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overlay->ShowKeyboardForOverlay(mOverlayHandle, inputMode, vr::k_EGamepadTextInputLineModeSingleLine, ctrl->getTooltip().c_str(), GuiTextCtrl::MAX_STRING_LENGTH, text, false, (uint64_t)ctrl);
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}
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}
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void OpenVROverlay::disableKeyboardTranslation()
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{
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vr::IVROverlay *overlay = vr::VROverlay();
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if (!overlay || !mOverlayHandle)
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return;
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vr::IVROverlay *overlay = vr::VROverlay();
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if (!overlay || !mOverlayHandle)
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return;
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overlay->HideKeyboard();
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overlay->HideKeyboard();
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}
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void OpenVROverlay::setNativeAcceleratorsEnabled(bool enabled)
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