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Tidy up indentation in openvr changes
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parent
e6159a590a
commit
212ac36cc1
25 changed files with 2171 additions and 2172 deletions
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@ -126,7 +126,7 @@ public:
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void drawTransformedBoxOutline(const Point3F &a, const Point3F &b, const ColorF &color, const MatrixF& transform);
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void drawBox(const Point3F &a, const Point3F &b, const ColorF &color = ColorF(1.0f,1.0f,1.0f));
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void drawLine(const Point3F &a, const Point3F &b, const ColorF &color = ColorF(1.0f,1.0f,1.0f));
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void drawLine(const Point3F &a, const Point3F &b, const ColorF &color = ColorF(1.0f,1.0f,1.0f));
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void drawTri(const Point3F &a, const Point3F &b, const Point3F &c, const ColorF &color = ColorF(1.0f,1.0f,1.0f));
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void drawText(const Point3F& pos, const String& text, const ColorF &color = ColorF(1.0f,1.0f,1.0f));
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void drawCapsule(const Point3F &a, const F32 &radius, const F32 &height, const ColorF &color = ColorF(1.0f, 1.0f, 1.0f));
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@ -181,7 +181,7 @@ private:
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DirectionLine,
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OutlinedText,
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Capsule,
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} type; ///< Type of the primitive. The meanings of a,b,c are determined by this.
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} type; ///< Type of the primitive. The meanings of a,b,c are determined by this.
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SimTime dieTime; ///< Time at which we should remove this from the list.
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bool useZ; ///< If true, do z-checks for this primitive.
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