Tidy up indentation in openvr changes

This commit is contained in:
James Urquhart 2016-07-12 23:30:11 +01:00
parent e6159a590a
commit 212ac36cc1
25 changed files with 2171 additions and 2172 deletions

View file

@ -102,8 +102,8 @@ public:
/// This is mainly a depth buffer optimization.
NoDiscard = BIT(10),
/// Texture is managed by another process, thus should not be modified
NoModify = BIT(11)
/// Texture is managed by another process, thus should not be modified
NoModify = BIT(11)
};
@ -167,7 +167,7 @@ public:
inline bool noMip() const { return testFlag(NoMipmap); }
inline bool isPooled() const { return testFlag(Pooled); }
inline bool canDiscard() const { return !testFlag(NoDiscard); }
inline bool canModify() const { return !testFlag(NoModify); }
inline bool canModify() const { return !testFlag(NoModify); }
private:
/// These constants control the packing for the profile; if you add flags, types, or