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Tidy up indentation in openvr changes
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25 changed files with 2171 additions and 2172 deletions
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@ -51,7 +51,7 @@ FontRenderBatcher::FontRenderBatcher() : mStorage(8096)
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// so it may have to change. -bramage
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f.samplers[0].textureColorOp = GFXTOPAdd;
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f.setColorWrites(true, true, true, false);
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f.setColorWrites(true, true, true, false); // NOTE: comment this out if alpha write is needed
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mFontSB = GFX->createStateBlock(f);
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}
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}
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