Tidy up indentation in openvr changes

This commit is contained in:
James Urquhart 2016-07-12 23:30:11 +01:00
parent e6159a590a
commit 212ac36cc1
25 changed files with 2171 additions and 2172 deletions

View file

@ -61,7 +61,7 @@ void GFXDrawUtil::_setupStateBlocks()
bitmapStretchSR.setZReadWrite(false);
bitmapStretchSR.setBlend(true, GFXBlendSrcAlpha, GFXBlendInvSrcAlpha);
bitmapStretchSR.samplersDefined = true;
bitmapStretchSR.setColorWrites(true, true, true, false);
bitmapStretchSR.setColorWrites(true, true, true, false); // NOTE: comment this out if alpha write is needed
// Linear: Create wrap SB
bitmapStretchSR.samplers[0] = GFXSamplerStateDesc::getWrapLinear();