mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
bloom operates off of color>1.0. adjust defaults to suit
This commit is contained in:
parent
fc1bbabe46
commit
1eb59e77e8
3 changed files with 26 additions and 30 deletions
|
|
@ -1,6 +1,6 @@
|
|||
$PostFX::HDRPostFX::Enabled = 1;
|
||||
$PostFX::HDRPostFX::exposureValue = 1.5;
|
||||
$PostFX::HDRPostFX::whitePoint = 2.5;
|
||||
$PostFX::HDRPostFX::exposureValue = 1;
|
||||
$PostFX::HDRPostFX::whitePoint = 1;
|
||||
$PostFX::HDRPostFX::logContrast = 1;
|
||||
$PostFX::HDRPostFX::saturationValue = 1;
|
||||
$PostFX::HDRPostFX::colorFilter = "1.0 1.0 1.0";
|
||||
|
|
@ -11,8 +11,8 @@ $PostFX::HDRPostFX::tonemapMode = "ACES";
|
|||
$PostFX::HDRPostFX::enableAutoExposure = "0";
|
||||
$PostFX::HDRPostFX::keyValue = 0.18;
|
||||
$PostFX::HDRPostFX::enableBloom = 1;
|
||||
$PostFX::HDRPostFX::threshold = 1.25;
|
||||
$PostFX::HDRPostFX::intensity = 0.25;
|
||||
$PostFX::HDRPostFX::threshold = 1;
|
||||
$PostFX::HDRPostFX::intensity = 1;
|
||||
$PostFX::HDRPostFX::radius = 4;
|
||||
$PostFX::HDRPostFX::enableDirt = 1;
|
||||
$PostFX::HDRPostFX::dirtScale = 2048;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue