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Merge pull request #1695 from Bloodknight/extra_define_fix
Tidy up unnecessary #define
This commit is contained in:
commit
1c761ac136
2 changed files with 2 additions and 4 deletions
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@ -407,7 +407,7 @@ bool GameConnection::readConnectAccept(BitStream *stream, const char **errorStri
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void GameConnection::writeConnectRequest(BitStream *stream)
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void GameConnection::writeConnectRequest(BitStream *stream)
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{
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{
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Parent::writeConnectRequest(stream);
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Parent::writeConnectRequest(stream);
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stream->writeString(GameString);
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stream->writeString(TORQUE_APP_NAME);
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stream->write(CurrentProtocolVersion);
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stream->write(CurrentProtocolVersion);
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stream->write(MinRequiredProtocolVersion);
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stream->write(MinRequiredProtocolVersion);
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stream->writeString(mJoinPassword);
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stream->writeString(mJoinPassword);
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@ -424,7 +424,7 @@ bool GameConnection::readConnectRequest(BitStream *stream, const char **errorStr
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U32 currentProtocol, minProtocol;
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U32 currentProtocol, minProtocol;
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char gameString[256];
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char gameString[256];
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stream->readString(gameString);
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stream->readString(gameString);
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if(dStrcmp(gameString, GameString))
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if(dStrcmp(gameString, TORQUE_APP_NAME))
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{
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{
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*errorString = "CHR_GAME";
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*errorString = "CHR_GAME";
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return false;
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return false;
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@ -55,8 +55,6 @@ class MoveList;
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struct Move;
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struct Move;
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struct AuthInfo;
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struct AuthInfo;
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#define GameString TORQUE_APP_NAME
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const F32 MinCameraFov = 1.f; ///< min camera FOV
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const F32 MinCameraFov = 1.f; ///< min camera FOV
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const F32 MaxCameraFov = 179.f; ///< max camera FOV
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const F32 MaxCameraFov = 179.f; ///< max camera FOV
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