diff --git a/Engine/source/T3D/gameBase/gameConnection.cpp b/Engine/source/T3D/gameBase/gameConnection.cpp index 0f36d6326..82ea7b045 100644 --- a/Engine/source/T3D/gameBase/gameConnection.cpp +++ b/Engine/source/T3D/gameBase/gameConnection.cpp @@ -407,7 +407,7 @@ bool GameConnection::readConnectAccept(BitStream *stream, const char **errorStri void GameConnection::writeConnectRequest(BitStream *stream) { Parent::writeConnectRequest(stream); - stream->writeString(GameString); + stream->writeString(TORQUE_APP_NAME); stream->write(CurrentProtocolVersion); stream->write(MinRequiredProtocolVersion); stream->writeString(mJoinPassword); @@ -424,7 +424,7 @@ bool GameConnection::readConnectRequest(BitStream *stream, const char **errorStr U32 currentProtocol, minProtocol; char gameString[256]; stream->readString(gameString); - if(dStrcmp(gameString, GameString)) + if(dStrcmp(gameString, TORQUE_APP_NAME)) { *errorString = "CHR_GAME"; return false; diff --git a/Engine/source/T3D/gameBase/gameConnection.h b/Engine/source/T3D/gameBase/gameConnection.h index 6a53c1392..ac3774eed 100644 --- a/Engine/source/T3D/gameBase/gameConnection.h +++ b/Engine/source/T3D/gameBase/gameConnection.h @@ -55,8 +55,6 @@ class MoveList; struct Move; struct AuthInfo; -#define GameString TORQUE_APP_NAME - const F32 MinCameraFov = 1.f; ///< min camera FOV const F32 MaxCameraFov = 179.f; ///< max camera FOV