Added a setPosition function.

This commit is contained in:
Daniel Buckmaster 2014-10-28 14:10:22 +11:00
parent e02e542717
commit 19f91fee2b

View file

@ -1314,6 +1314,13 @@ DefineEngineMethod( SceneObject, getPosition, Point3F, (),,
return object->getTransform().getPosition();
}
DefineEngineMethod( SceneObject, setPosition, void, (Point3F pos),,
"Set the object's world position.\n"
"@param pos the new world position of the object\n" )
{
return object->setPosition(pos);
}
//-----------------------------------------------------------------------------
DefineEngineMethod( SceneObject, getEulerRotation, Point3F, (),,