From 19f91fee2b37fb5d22c62289e05296818855d073 Mon Sep 17 00:00:00 2001 From: Daniel Buckmaster Date: Tue, 28 Oct 2014 14:10:22 +1100 Subject: [PATCH] Added a setPosition function. --- Engine/source/scene/sceneObject.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Engine/source/scene/sceneObject.cpp b/Engine/source/scene/sceneObject.cpp index 9a6137a51..3162df2ec 100644 --- a/Engine/source/scene/sceneObject.cpp +++ b/Engine/source/scene/sceneObject.cpp @@ -1314,6 +1314,13 @@ DefineEngineMethod( SceneObject, getPosition, Point3F, (),, return object->getTransform().getPosition(); } +DefineEngineMethod( SceneObject, setPosition, void, (Point3F pos),, + "Set the object's world position.\n" + "@param pos the new world position of the object\n" ) +{ + return object->setPosition(pos); +} + //----------------------------------------------------------------------------- DefineEngineMethod( SceneObject, getEulerRotation, Point3F, (),,