Update Assimp from 5.2.3 to 5.2.5

This commit is contained in:
Bloodknight 2022-10-02 19:02:49 +01:00
parent ea7ca63301
commit 16f3710058
379 changed files with 14469 additions and 47175 deletions

View file

@ -81,16 +81,11 @@ void flipUVs(aiMeshType *pMesh) {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
MakeLeftHandedProcess::MakeLeftHandedProcess() :
BaseProcess() {
// empty
}
MakeLeftHandedProcess::MakeLeftHandedProcess() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
MakeLeftHandedProcess::~MakeLeftHandedProcess() {
// empty
}
MakeLeftHandedProcess::~MakeLeftHandedProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.
@ -250,11 +245,11 @@ void MakeLeftHandedProcess::ProcessAnimation(aiNodeAnim *pAnim) {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
FlipUVsProcess::FlipUVsProcess() {}
FlipUVsProcess::FlipUVsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
FlipUVsProcess::~FlipUVsProcess() {}
FlipUVsProcess::~FlipUVsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.
@ -312,11 +307,11 @@ void FlipUVsProcess::ProcessMesh(aiMesh *pMesh) {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
FlipWindingOrderProcess::FlipWindingOrderProcess() {}
FlipWindingOrderProcess::FlipWindingOrderProcess() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
FlipWindingOrderProcess::~FlipWindingOrderProcess() {}
FlipWindingOrderProcess::~FlipWindingOrderProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.